Can we please, please, PLEASE, get rid of the AI just running away immediately upon every battle?
My 1890 campaign the AI would actually fight, in my 1900 campaign, i have yet been able to fight a single battle, every enemy warship immediately flees upon start of battle, even when they have every advantage, more powerful ships, more ships and greater tonnage and they still flee. Sure i can build faster ships but i honestly have no interest in having to play 1.5 hours of real time for 3 light cruisers to be chased by a torpedo boat. This might be a product of the AI behavior being chosen for the campaign and being the cautious variant, if so, it needs to be toned down to make a decision based on relative fleet strengths, or (due to not having officers in yet) select one of the AI behaviors for each battle and not for the whole campaign.
Point two. Why are my ships automatically reassigned to new ports when they are repaired? It is aggravating to have to reassign ships from the Baltic back to the north sea every turn after they take a paint chip on the bow.
Other then that, i'm finding it quite enjoyable, here's hoping we get diplomacy and the ability to play a campaign from start to end soon