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beepboop6

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Everything posted by beepboop6

  1. Title explains it all pretty much. Had two alliances randomly break with no explanation. Also had an occurence where I was at war with the Soviets. They asked for peace which I accepted, but the war continued due to "unsuccessfull negotiations"
  2. Allowing the ai to use the ships created in shared ships is a very nice feature. Im presuming further down the line, your intentions would be to enable steam workshop support, enabling users to share and download ships from a wider userbase
  3. When you get the msg "Enemy smoke spotted to ...." Is this direction measured from the flagship or from whatever the nearest ship might be to the enemy in question?
  4. The bug where a war continues even if you click sign a peace treaty still exists
  5. couple of Small Suggestions, can we get the option to build new ships of refit classes. At the moment there is a workaround of viewing the ship, then copying and saving to a new design, but surely it wouldn't be too much of a change to just be able to build new ships directly to the refit design. Also, would it be possible for us to get some sort of ui as to which specific torpedoes are reloaded/how far through reloading they are. Can be especially hard to tell on ships with underwater launchers
  6. Currently getting relations affected by supposed fleets in areas where neither myself or the nation(s) in question have fleets stationed Also is it intentional that the AI just deathstacks their entire fleet into one huge division?
  7. Is it normal/intended for the ai to dump the majority of their ships in one task forces so they end up with task forces of like 80 ships immediately?
  8. Hmm, thats an.... interesting placement of the secondary tower you have there, AI
  9. The french destroyer leaders towers are missing their smoke interference values
  10. Do we know what the game is actually doing as it goes through the whole five years pre campaign?
  11. After refitting a ship, is it possible to build a new ship directly to the refit standard, the build ship button is greyed out for the refit designs, but not for the original design.
  12. Are the ships behind the lead ship of a group supposed to be zigzagging when in line ahead formation?
  13. This is not on the most recent update released in the past hour, First off, I also encountered the issue where the other side got the VP for a battle I won, which especially hurt because in that battle I had destroyed their entire fleet of 8 battleships, 6 heavy cruisers and some smaller ships, resulting in a 40000vp win😩, but I see above that someone else reported this and a fix was in the works The main thing Im mentioning here is that, the ship counts arent accurate. As can be seen from the attached image, AH has 3 BB in the port of Spalato, however in the list on the left they only have 2 BB total
  14. Dont know if it was added in this most recent update, but I like that you can have multiple nations in one battle.
  15. thanks for that. Managed to find it. Is it possible to build a new ship directly to the refit standard, instead of having to build first to original build then refit to the refit standard, as at the moment the build button is greyed out for the refit design Have tried copying the refit design to a new design, but the build ship button is greyed out for the copied "new" design as well
  16. cant seem to refit any ships in campaign, the button is just greyed out
  17. no BB's at all. Tbf though, I did have a campaign before the save wipe yesterday where I was playing A-H and was doing fine with no BB's. I tend to focus on TB swarms in the early years anyway, so wasnt too much of an issue
  18. Ah, I never thought of doing that, although I did try just now with the new patch starting a campaign as A-H with an auto gen fleet and it didnt give me any BB, did give me like 21 CA's though. Thanks for the heads up though
  19. If you are playing as Austria-Hungary, you Dont get BB in 1890 to start with as your shipyard is too small, but if you play against Austria-Hungary in the same time, they do get BB from the start. Is that intentional?
  20. Anyone else having the issue of losing crew in a battle, where there is no contact with the enemy. seems even without making contact with any enemy ships, a few people died on each of my ships One fight, a battleship, lost 116 crew before Id even seen the enemy Adding to this, another fight, I had the same fleet setup(2 battleships) the first one in the line, in each battle lost 4 crew with no reason and the second lost the aforementioned 116 number. This was before any enemy had been spotted with no damage taken
  21. Unsure if you had patched it as the issue went away, but appears to have reappeared again. The update relationships bug is still prevelant. Like I said it disappeared, but has reappeared again halfway through another campaign
  22. Getting this as well, British 1900s. designed own ships. Only started happening about a year into the campaign Im presuming it started to occur, once my power projection increased to the point where I was gonna break the blockade, kept using the main menu trick to continue the game and now at ~4500 to Germany's ~3000 and they are still blockading as of now. That coupled with the fact no mission have spawned for the past few months, means im probably gonna wait for the hotfix to continue
  23. Just finished my first 1890s campaign playing as British, still needs a lot of work obviously, but it was enjoyable and has managed to completely turn round my opinion on torpedo boats, up until now, I've hated them and hated using them, because they just died too quickly, but in the campaign they quickly became the MVP of my fleet. By the end of the campaign, I was pretty much just using BB and CA to draw fire, while the torpedo boat swarms(I ended with about 35 torpedo boats in total) got in close and dropped their deadly load.
  24. I had the same issue as posted above and they hotfixed it, try restarting your game, might fix it
  25. Is there a way to move ships to a different port atm?
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