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aznfoo

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Landsmen

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  1. targeting is still messed up, and my ships are always aiming for the deck despite being within 5 km of an enemy ship, whatever you guys had when you first released the game worked so much better than it does now
  2. Yup, ever since they added in the citadel armor mechanic and whatnot, the guns and shells just don't work anymore. No point in playing when shells that have ridiculous levels of penetration seem to shatter on full broadside ships at point blank range, only getting deck hits/bounces at point blank range, and really bad hitboxes. Funny thing is that the game was less broken when it wasn't on Steam yet and all these continuous updates just keep breaking the ship mechanics.
  3. not an issue with dispersion but more like your turret accuracy was sub 10%, which is an extremely low hit chance
  4. the issue for me was that shells were impacting the deck more than the belt at medium to extremely close distances, leading to less damaging hits even on a broadside target
  5. I agree, the citadel addition sort of messed up gun damage and armor schemes, and turtlebacks are pretty much impossible to deal any real damage against
  6. 3.4 km away, nearly full broadside, and shells are still hitting the deck instead of the belt, and this is with a high shell velocity too.
  7. that's odd since I was playing ships with 900-1000 m/s shell velocity and most of the shots within 10km were only hitting the deck or just shattering on a flat broadside.
  8. Is it just me or have the ship guns been aiming for the decks instead of the belt?
  9. Just about as wonky as the game autodesigning battlecruisers to have 20 inch guns, no secondaries, and no armor.
  10. Is there any solution behind shipbuilding fps to suddenly tank to 1-2 fps when clicking on numerical ship values such as speed and armor thickness? I have to alt-tab every time to "fix" it and my computer is not even a potato with an i7 9700k and an rtx 3070. I didn't have this issue on the earlier builds for this game either.
  11. Did they address the firing angles of the A turret on USN hulls being really cutoff?
  12. and battlecruisers with 3 quad 20" main batteries on a small hull
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