Jump to content
Game-Labs Forum

Urst

Members2
  • Posts

    183
  • Joined

  • Last visited

  • Days Won

    4

Urst last won the day on November 13 2023

Urst had the most liked content!

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Urst's Achievements

Ensign

Ensign (4/13)

192

Reputation

  1. We should be allowed to choose between a turret or a deck gun at the very least.
  2. If you go to your fleet and select the active ship you want to refit and hit "view" you should be able to hit the refit button from there.
  3. No. It's not my fault your reading comprehension skills are lesser than that of an 8th grader, but my "goal post" has not shifted. You made one up all on your own which was completely different from the real one. You made a baseless assumption. My "goalpost" is having a good hull that isn't getting in the way of allowing me to make a good ship. I've been making dual fore and aft 4" gun destroyers from the second that I get the DD I hull. There's 100% no point in using the flush deck over DD III because the tumors get in the way of letting me make a destroyer design that's good and anything close to what would make sense as an evolution of the designs I've had so far. The tumors look terrible and force a terrible design. If you want to make a terrible design like a Clempson then put the extension on a tower piece instead of blocking off design avenues for every other player.
  4. I never said a single thing about the IRL classes. I don't care about the IRL classes. I want to be able to mount 2x 5" guns for and aft and I so the flush deck, which isn't flush, is useless. Remove the tumors.
  5. In FRONT not BEHIND, and they're supposed to be 2x 5" singles.
  6. I did and you're supposed to be able to put 2x 5" guns in front of the tower, which you cannot physically do with any tower in game.
  7. You can't put anything* inside of them and they look nothing like any of those destroyers. *other than funnels Let the towers and barbettes clip through, at the very least. Otherwise, delete the tumors.
  8. So... When're the tumors being removed from the U.S. "flush deck" destroyer? Cause it's 100% not flush deck at the moment.
  9. Bow underwater torpedo tube is now a turret, apparently. The wing tubes can fire direct front, too. This is on US light cruiser I, IIRC.
  10. External lifeboats are a fire hazard, so they historically put on as few as they can get away with, actually.
  11. No armor = Best armor! Their shells are fused to penetrate at least a foot of armor, so if all they hit is thin mild steel and wood they'll never arm!
  12. Economy for the U.S. continues to be broken. I should barely be getting enough money to maintain 3 battleships, 2 light cruisers per major port, and 3 destroyers per all ports while they're in Limited mode, until a war is declared at which point the budget should increase by 10 times, only to be cut back to where it was again after the war forcing me to delete 90% of my ships to not be in the red. (this is a joke)
  13. Rate of fire and avoidance of flash fires is the reason I use Tube Powder
  14. It's because it has the highest range bonus. Your accuracy at each increment is based on your maximum range as well as your actual accuracy. It shouldn't be, but it is.
  15. https://imgur.com/a/YmT7px5 It's not just on US Experimental Battleship, but on just about every single hull. The ship says it's got a fore-weight offset, the line says it's an aft-offset.
×
×
  • Create New...