Jump to content
Game-Labs Forum

Speglord

Members2
  • Posts

    106
  • Joined

  • Last visited

  • Days Won

    1

Speglord last won the day on February 21 2022

Speglord had the most liked content!

Profile Information

  • Location
    New York

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Speglord's Achievements

Able seaman

Able seaman (3/13)

158

Reputation

  1. What makes you say the 19th?
  2. Either way, I imagine they probably plan on releasing the first version of the game on July 4, or will at least announce something on that day. Who knows what they actually have planned, though. The screenshots they've released look really promising. For me, the lack of dynamic campaign beyond army sizes really limited the replayability of Ultimate General: Civil War. But if they can pull this game off, and I think they absolutely can, it bodes well for any future games in the gunpowder era (Napoleonics, Civil War 2, Crimean War, Wars of the 18th Century, etc)
  3. Playing as Japan, I seem to be in a constant and perpetual state of war. As soon as I'm about to end a war with one country, two more break out. Money doesn't seem to be an issue at all, but I have so few crew that I can't have my entire fleet operating simultaneously.
  4. Usually the updates come on Mondays, though they have happened later in the week iirc.
  5. Unfortunate to hear that some of the content won't be ready in time, but still looking forward to all of it regardless! Thanks for the update.
  6. The incredibly long load times when I try to start a campaign seem to be back.
  7. I lost 4 torpedo boats and sank 1 plus 2 battleships, and the VP split 2100-1500? doesn't seem right imo
  8. Still seem to be unable to delete old designs from my Ship Design screen, even if I have no ships of that class left. I was able to do this in my last save as France only once, with some old armored cruiser design, but thereafter the button was grayed out. Is there something I'm missing, or is this a glitch? EDIT: Forgot to say I appreciate the frequent updates! Game is coming along nicely, and I look forward to the new hulls for this patch.
  9. Better to implement and test new game mechanics, then worry about map expansion later.
  10. Will be interested to see if we're able to transition from the older "dreadnought" hulls to the "modernized dreadnought" hull in extensive refits.
  11. Really excited to hear about the special gun calibers addition. Looking forward to this next update. A related question: will the models for some cruiser turrets (again, late-period Japanese heavy cruiser turrets come to mind immediately) be re-done?
  12. I've had some decreases in performance (loading time, especially when starting a new game and ending turns) over the last few hotpatches. Sometimes a new turn can take 5 seconds, other times it can take upwards of a few minutes. My computer hardware is pretty capable and I don't really get much lag in battles, so I'm not sure what's causing this.
  13. Late-game German cruiser turrets as well, yeah. The barrels are also spaced very far apart because the dual-barrel models are just the triple-barrels with the middle one removed.
  14. Sort of a long-standing but minor issue: Japanese heavy cruiser calibers (7-~10 inch) turrets are 1. way too large and 2. have barrels that are way too short, at least when compared with the turret. The model seems fine but the scaling seems very weird and incorrect.
×
×
  • Create New...