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Gasper

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About Gasper

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  1. XCOM2 Is legendary for the way it can make randomness (particularly the change to hit %) FEEL unfair. There are plenty of explanations for how this feels unfair for the player psychologically while being actually mathematically fair. Still there are times when you play XCOM2 and you can tell that RNGesus, the AI, the game engine, or the universe as a whole has decided that you will lose this fight. It goes beyond each individual chance, each individual time an enemy lands an impossible shot, or each individual point blank shotgun blast that fails to connect. It's that sinking feeling
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