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Kebla

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Kebla last won the day on August 6 2021

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  1. another problem is that if you hit the superstructure, the funnel or the secondary turrets the damage will be transmitted to the hull without being decreased, also if you continue to hit these points with more hits the damage will not be saturated thus leading to the destruction of the ship by hitting only these points
  2. I think that a detailed guide with all the features is necessary to avoid misunderstandings, the one present in the game is too general and not very specific
  3. does anyone else have problems placing the barbettes where you want to put them?
  4. yes i totally agree, the game loses a lot of tactical aspect in this way
  5. then you have to fix the bug instead of eliminating the function that creates it, if the developers think as you have reasoned the game will not go anywhere
  6. I disagree, I keep my ships at sea even if they are damaged to continue projecting Power, I don't understand why they should remove this function, you simply have to put repair in High priority while those who do not want to have their ships always repaired leaves it as it is
  7. @Nick Tommaso Is there a roadmap or a plan for the future updates?
  8. Nel gioco c'è ancora scritto 1.08.42i se ricordo bene, non 1.08.5, ho provato a ricaricare Steam but ancora niente, riproverò più tardi
  9. steam does not install 1.08.5 for me,how di I install the new update?
  10. at the moment the gun damage stats don't match reality at all: my 10 inch guns should do about 200 damage when they penetrate but they do 2000
  11. I totally agree, I much prefer an update that permanently fixes some aspects of the game instead of one that adds new features and things that may not work the best, clearly better yet both
  12. no, that torpedo boat could be destroyed even with less damage inflicted probably, it was enough that the hits inflicted were well placed; in fact a hit that inflicts fOR example 300 damage in an already damaged area of the ship does not actually take away 300 points from the life of the ship but less , being the hitted area already damaged and thus absorbing part of the damage
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