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Danishviking

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  1. This is what the Admin says in that link Admin respons That means world collide In our world most pvp players disagree with this statement. 2 min timers made pvp better especially for smaller groups. Its hard to find middle ground here. Our position is and was always this: ganking has to be reduced by design. What i see in game is that its just wrong, 2 min just dont give good fights for small groups it givs ganking for smaller groups, even right outsite ports.(because travel on open water is so slow, time to get near battel is needed) Make the reinforce timer longer to reinforce up to same BR and we can have some fights. (doing this will make sure that the group that attacked a guy dont get ganked back, but on the other hand they will have to fight abit for there kills) Or maby you got some stats, where we can se how many small fights there is for like last week and how even there BR was. (from 2vs2 up to like 6vs6) Danish Like This
  2. I dont see the problem, near a port expect who ever you hit to get help, ofcourse it should be possible to call for help and get it from a port near by. For the log ambush that is sh.. but what is problem make sure players relogging cant join or hit for the reinforce time that is. atm 2 min. Biggest problem in game right now for pvpers is the reinforce timer, its 2 min and with the slow speed in open water its just not enough even tho you can see the ships tagging you cant even with 180 wind get there in time. To get some good pvp fight we need reinforce timer to be longer, as a min so that the guy getting ganked can get help, up to a BR that evens out the fight. Now its gank or being ganked and it feels like that is how the Devs want it. i just cant figure out why they dont want the odds to get a good even fun fight to bee better or just as good as being ganked. Could a Admin tell us why the reinforce timer is as it is ? I dont mind a gank, but its every time players that could even up a fight sit outsite because battel closed just infront of them. Danish
  3. Just to make it clear It was a suggestion for you guys not criticism. But now you know, why there isent made more then 25 report from me in a year.
  4. Hi I dont know if anyone has made a post about this before, havent seen one, so sorry if there is. Over the time i have played NA I have made alot of F11 reports, but i have no clue if they are being read or looked at. And i do make less reports because why bother not really sure if anyone reads them. We know they take care of all the big bugs that come with the updates but the minor bug that we find that could turn this game from a good game to a fantastic game do Devs read them at all ? I think its human to like a respons to a idear or abit of work you have made, dosent have to bee long, comment like read prossed or what ever would do The reply could come in game, when game is started, short message report nr. 12345 is read. Thank you for your interest in the game. Danish PS. we still need reinforce timer to be open for a longer time just to even up the BR.
  5. Bach i did say national port not capital port. and tbh i dont think the reinforce works in anyway.. not if you go for even fight that can be intense and fun, But yes, if all you want,is to gank and have uneven fights it works perfekt. Just make the timer longer to reinforce to same strengt that the other team has and you will see alot of good fighting.
  6. Maby you could test some more on the reinforce timer. It just feels so wrong that you can get ganked right outsite a national port and no one have time to join and help. Atleast let it bee open for longer time to reinfors to even up the fight. Open world movement is so slow that you can see the fight start but you cant even in good wind, get there in time. even it up and lets have some good even fights insted of this gank only game.
  7. So i voted yes.. but no clue what i voted for. YES to remove the tag OR YES we want tag ? Please remember its a game and you are not really on a ship so the funnnnn factor need to take apart in this aswell. Focus fire is alot easyer when you have a name spec when we dont have ts and all that comm that really is needed. type target Grim, insted of. 3 ship from the front with white sails nonono 4 ship didnt c the lynx The harder(realistic) you make the game the better it is for those who can play everyday, and if its to hard to learn/handel we will loose those people that wanna play a few times a week very fast. And i have a feeling alot of you forum guys just cant get it realistic enough I have NO clue how a real ships was sailed or handled, but i could imagin that they had a guy or 2 that had one job and that was to find out who the ships they where about to fight where, and the captain just got this info, not that he, himself had to read all the flags, names signs ect ect. So to me the sign over the ships is just the info the captain is given bye those of his crew that have that job. yes yes i know sorry for all the misspelling and typos. Danish
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