watched a number of videos of this game and i have to add that torpedos are normally launched one at a time from a multi tube launcher. ship listing causes major problems loading and firing most weapons no matter what loading mechanism. any significant list has to be fixed by deliberately flooding other compartments...or fixing the hole and pumping out the water....a very time consuming task. repeated damage in the same location should blow adjacent bulkheads. as far as i can tell the explosions of ammo are pretty close to real life....big damage causes big booms because lets face it there is a lot of sensitive stuff in these ships. finally, at some of the ranges we're talking about it's really hard to get hits on smaller, faster ships...especially given waves. seems right to me.