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Draco

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Draco last won the day on December 1 2022

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About Draco

  • Birthday 03/19/1994

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  1. loving the new update, all my AoN ships are competitive again because of the boost to long range accuracy if you use the right shells, thx baron, think it will be a while before I change away from this version ^^
  2. Yes this mod is a lot harder than vanilla. I'm struggling to make designs that don't get their asses kicked by ships half their size too, maybe we can exchange notes, so we get a better grip on what not to do?
  3. I'm doing all the way down at 0.1-0.5" and still getting full pens Does the inner citadel armor also cover the extended belts in this update? Cause when I up-armor the inner citadel I get full pens on my extended sections, but when I down-armor them I get full penetrations from 15" guns at 20+ km range on my 20" main belts instead...
  4. Hi guys, does anyone know how to make a functional AoN design in the current update? Had some excellent designs a couple updates ago, now when I try to recreate them they all routinely get their cheeks clapped by ships half their size...
  5. Sounds like the AI is attempting to close the distance with you as fast as possible, maybe you made a design that is more vulnerable to small shell saturation like an AoN design with no extended deck and belt armour, than you do normally? Although it doesn't always perfectly work as intended, the AI is programmed to respond to different threats with different strategies. I find that if I build a balanced design, the AI will basically mimic the moves of my ships, since it doesn't think it has a decisive advantage over me at any given range of combat, (sadly) allowing me to dictate the fight. Is it something similar you are experiencing?
  6. Still need to be a bit more specific. Are they being more or less aggressive than you expected, or something like that?
  7. Hey baron, love the new weight rebalance, and the mod in general! I was wondering if you could allow british ships to place quad bofors on this mount as well? currently we can only mount up to x3 bofors (2inch) on this hardpoint on all know instances of the hull part, cruiser and bb variants alike. Figured you just weren't aware and needed a heads up. Keep up the great work! Cheers!
  8. I just posted an angry reply in the main thread and recommend other users to do the same. We need the devs to start using the beta branch again if they're gonna keep pumping out micro-patches twice a day. Poor old Snackbar must be greying his hair just trying to keep the mod up to date and thus the game somewhat playable for us all... let's make it easier on him!
  9. Sorry, but could you guys run all these tiny once-per-day updates in the beta branch please? modding anything is a living hell rn...
  10. man... I had kinda forgotten what having fun in this game felt like, thx for the mod Admiral Snackbar, +1 rep!
  11. I feel your frustration. I remember there was a version of the game where the ship hit indicator showed a chance to hit deck v belt based on current range and angle of fall of the specific gun, and it actually worked, deck hits were almost not a thing at close range for a short while, but then they went back to the version we have now where it's just a random chance that determines where you hit no matter angle and so forth, or at least it feels that way... don't know why. There was also a version where the gun ballistics actually followed real world gun performance, with deck pens rising in efficiency more exponentially as you went out further, but for some reason they now have a "35km is best pen" rule for all guns which is just so weird... and you can get deck pen values that are better than your point blank belt penetration which is just such a gross misunderstanding of ballistic physics... I hope someone makes a realism mod for this game when it comes out for real.
  12. I'm just gonna mention casually (again) that deck pen on big guns are still about 3 times as good as their real world equivalents, which means you need an 18" deck in this game to "simulate" the effects of a 6" deck IRL. I don't understand why this game is so deck-pen-ophillic...
  13. Petition to give individual ships logs in campaign, so you can select a ship and see previous engagements it has taken part of, a list of kills, refits undergone ect.
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