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TPS Report

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Posts posted by TPS Report

  1. 12 hours ago, admin said:

    We don't hide this fact.
    New woods are a great way to extract reals from rich players. Wood supply is SO limited that they wont have any real influence on the overall pvp. Based on your comments you are on PVE so not sure how you are affected by the these woods. Remember you can trade in safety.

    Problem is for small nations, a max meta build can be made practically uncatchable and that build can run unopposed for hours along their coast, fast enough to dictate every engagement.  Before you had seasoned fir connies, now you have Rangoon teak connies, or we will soon, and those will be limited to not small nation people.  It really feels like you want all the players into the four big nations who control the center of the map, and to hell with us little folks.  I mean, I had to buy two alt accounts to get access to decent mods and not have to keep la tortur as a port.

  2. 8 hours ago, Malcolm3 said:

    @admin

    Malabar Teak is still Trading Good not Resource, so you can't put a contract for buying or selling it.
    That should be fixed

     

    8 hours ago, admin said:

    Contracts can be camped, creating abnormal price pressure on the good. Goods without contracts can be bought if you are in port when they dropped.
    New woods qualify as trading goods currently, until we see the need to change. 

     

    5 hours ago, Jan van Santen said:

    You can contract them.

    contract.jpg

    Please fix to not allow these woods to be contract camped.  As of right now there’s very little incentive to sail to enemy ports to acquire resources because they are all contract camped.  As a smaller nation captain, I don’t have access to many resources needed for mods because I’m not in a high population nation.  I’m also not allowed to set contracts for resources in ports My nation doesn’t control.  My solution has been to roll alts and line up with the rest of them, but that’s not a good solution to the issue.  End resource contracts and then we’ll have people sailing to enemy ports, through hostile territory, creating pvp content, which is what a pvp server needs.

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