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RanFodar

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  1. I agree. While the developers will be busy in the campaign, I hope we can have at least similar identification to RTW in launch, although I'm unsure with the aircraft carriers being developed in the game. Looking forward for their work.
  2. Recently, I have read a Wikipedia article about the Hull classification symbol: https://en.wikipedia.org/wiki/Hull_classification_symbol And I would like to discuss this, as historically these hull types would be much more broader than the games implemented like RTW. Right now, we have six hull types: BB (Battleship), BC (Battlecruiser), CA (Armoured/Heavy Cruiser), CL (Light Cruiser), DD (Destroyer), and TB (Torpedo Boat). We may also get a hint that these hull types would be expanded in the upcoming alpha releases. So, how would you like to see this developed?
  3. I think politics plays an important role in the Navy. It should be able to influence decisions you make, from signing naval treaties, to budgetary management, and to foreign relations with other major powers. If anything else, what do you guys think of this?
  4. With the launch of UAD coming sooner or later, what post-launch content do you guys want to see being featured?
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