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D_Guns

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  1. Hey guys, I just started a new confederate campaign with the latest mod and playing on MG. I have made it through the first couple of battles and its been tough going but that is what MG is for right? Anyways I have noticed that my artillery units are getting routinely slaughtered in most battles losing 100+ men and 6+ guns. I have them screened by infantry and as always I am judicious in counter battery operations. I have the pretty standard mix of naps, ordnance, 6pdrs, I got lucky and captured 14 x James rifles. I am running 16 cannon per unit and they all have one star and I chose to go with the horse artillery perk as I value the tactical flexibility to quickly move. I have never encountered this regular blood letting of my artillery units before in earlier mods. Also there have been precious few guns actually available even with 4 points in the skill point that increases stocks in the armory for purchase. I did a cursory check and havent noticed anything highlighting major revamps of artillery; I'm sure that I am missing something. Thanks as always! Derek
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