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Atago4ever

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Landsmen

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  1. I will ask for a refund day one this game hits steam if this problem is not solved. You design fast DD/CL armed with torps just to see them running in circles and being killed one by one by large guns...how stupid
  2. I haven't received my keys, but I could not find where to contact Support. Could some kind soul please give me a hint?
  3. Yes, their behavior is what I personally do not like. A damaged ship who starts to turn away becomes slower due to the fact she is not sailing in a straight line anymore, which means that sometimes she becomes an even easier target and focused enemy fire can coup the grace her in a few salvoes. If she's a ship designed to have high speed it's even worse b/c she basically gives up the only advantage she has to dodge shots. It would be much better to have several command choices for groups, like 'keep sailing ahead no matter what' or 'stay at least 8 Km from any enemy detected vessel' or 'start turning away if you get damaged below 50%'. Controlling all of them as single ships is painfully long and boring right now.
  4. Hello. Just recently bought the pre-order and I'd like to share my opinions. I am a Wows-disappointed player who saw in this game a pretty good way to scratch my 'naval battle' itch ;). Despite being in Alpha stage, I find UA:D to have a huge potential. Building your own fleet is a very entertaining experience, and the replayability looks massive. The only thing I'm not too satisfacted about right now is the lack of control of your fleet during fights (perhaps I could use a tutorial which isn't included yet because Alpha), they always seem to go left and right as soon as they get seriously damage and the formation gets crazy. Please keep up the good work!
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