I wanted to ask if there is an opportunity (or the idea to develope a way) to see, how far the different parts of the armour strech and where essential parts of the ship are (like ammo and engine)? Sometimes my ammo-detonation takes part in places, where I did not expect them to be. Also the all-or-nothing scheme of armour is hard to design if you have to fear, that your turret base or ammo depot is outside the citadell.