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Enigmato

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Landsmen

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  1. Additional information from v95 Some of the ship's base maintenance cost is erratically low. (Definitely Modern Battleship I / Moder Light Cruiser?) Mission progress loss is probably from transition of user data from xml to json. Some of the players might skipped a few version, and lost their chance to convert old save data to new format, thus losing the mission progress.
  2. Turning rate of a ship should suffer when it loses speed. ship can't turn itself when it can't propel forward. A ship with merely 1.5knots speed turns just fast as it is in full steam.
  3. I got my progress nullified too. cleared all mission except one or two, but now I have to do it from scratch. + Issues with current core v93 - In campaign, ship can't be rebased to other ports manually. but occasionally moved to other ports, rendering them ineffective in sea control leading to massive transport loss in the vacated area. - Simply auto-resolve doesn't make any sense in result. - Pausing when game loses focus on windows is not particularly helpful especially in some battle it takes a very long time, on idle control. Need an option control to turn it off - Limited time scaling (x3~x5) on close encounter sometimes make it extremely tedious. Need an option to disable it. -
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