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Haamu

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Landsmen

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  1. Well VM:s are rewards for participating to RVR, so they must also support RVR and be more useful to players themselves – so as others have already pointed out, I think: 1) make CM’s and VM’s exchangeable in admiralty. I think ratio for VM’s should be something like 1VM = 10CM (but you can decide that ofc, and this is just example which i will use here). 2) 1-2 rates are mainly RVR ships. So, make it so that 1-2 rate permits are redeemable in admiralty against VM’s? Just to hint players to do RVR also – although you can always exchange them from other currencies. 3) Take all ship permits away from chests – make chests just drop CM’s / VM’s and other things. We have so many ships and so many possibilities, that chest RNG can make you go mad, as you never get the permit you want. 4) make all ship permits available from admiralty. 7-3 rate = CM, 2-1rate = VM. Don’t look so much how many VM’s old and good players have – they will always have all CM’s and VM’s they need. Just make it possible to fairly new (“3 months old?”) players to attend RVR/PVP, and replace their ships to those events. If L’Ocean costs you to make 3 VM’s (30CM), a starting RVR captain with only 1 port can make a one ocean in 3 weeks. In 2 weeks, he can make a Bucentaure for smaller ports. But ye, you could balance it out the way you want – just don’t make these basic lineship VM/CM costs too grindy for players. In the other hand Christian can cost 6 VM ;) For old players who have shitload of these – well I don’t know any other solution to this than make all currencies exchangeable in admiralty. That way you can spend all your monies to whatever you like, and you don’t cumulate anything not useful to you. There is maybe a point that you allow conversions between VM <> CM and Doubs <> Credits. But only allow conversion from marks to cash: VM/CM > Doubs/Credits. So that marks cannot be bought directly (you can still trade/buy them from players). Maybe even put tools to admiralty? With 3x the cost of regular “trade tools”? But still if you have all the money and marks you can have – well that’s really a “first world problem” and maybe there is no way to properly address that ever – dunno really? But those are my thoughts about it ATM. And PS. completely another matter – maybe you could make DLC ships redeemable from “air” (as it is now), or option to just redeem DLC-permit. With DLC-permit you can craft that ship yourself, if you have your own shipyard to do it (with highly reduced material costs than regulars, but also with port bonuses).
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