I'm going to agree that this scenario is driving me nuts. I managed to make a BC with 8x2 18" with Heavy Shells (going for gun tech boost) with 40kn speed. What usually happens? These stupid stern pursuits. How absurd are these pursuits? Well, I managed to chase bot the BB and the CA given both extensive damage, they are down to 18kn speed while my speed has been reduced to 35 . I decide to finish of the CA first ( he has a max of 8.5" armor). I literally drive my BC up his stern shooting with %10 acc, scoring hits, and most surprisingly, getting a good amount of deflections too, on a heavy 18"! You can guess what happens, my ship drives through him, pushing him aside, he still has %20 structure (because apparently red sections become damage sponges) and of course as I drive by him, hi hits me with the torpedoes (which was what I was trying to avoid). I know I could have changed tactics slightly, but the point of that exercise was to ascertain the absurdity of these stern pursuit issues and I think this does as well. I don't have a problem with the AI running, but fix the damage tables / angles. If I am hitting a ship from the stern, the reduced armour section, the shell show go right on in, not bounce because the system things its an extreme oblique angle.