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Shaftoe

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Everything posted by Shaftoe

  1. For some reason, only standard destroyers can use double funnels, but not leaders or small DDs. I think this should be addressed. At least for leaders.
  2. Some placement markers are actually inaccessible. There is not enough space for superstructure farther back.
  3. Bumped into this nasty bug. Wrong collisions. It says "not enough space", but there is clearly plenty of it.
  4. That deal seems perfectly reasonable to me, and I am glad to be a part of it.
  5. And then he said "update tomorrow" [i.e. on Tuesday], but now it's Wednesday, and there is still no Nick, no update. Lol.
  6. Oh, he's coming. We would be honored, if he would join us. Preferably with update.
  7. Just like Battlestar Galactica. "All of this has happened before, and will happen again"...
  8. At this point, this topic is a waiting room, where we all chill and wait for @Nick Thomadis to get his stuff together and finally deliver the patch which was expected, first on Monday, then on Tuesday, and now apparently - on Wednesday. Until that happens, expect stuff to get off the rails from time to time, for a while. Lol. Because that's what usually happens. That being said, personally I would be happy to finally get muh destroyers and be on my way.
  9. I have a better question. What if I told you that you started it, and I only replied? Forbidding others to answer to you seems unfair to me. Lol
  10. Perhaps that's because CSA also had heroes on their side who deserve some recognition and respect? Perhaps because not all in CSA military fought only to enforce slavery and racial biggotry? Perhaps because history is a complicated subject and cannot be oversimplified, since that would inevitably play in favor of either side, both of which were wrong and right on different accounts, as you may know. Perhaps, at least those who fought, as opposed to those who started it all, deserve to be remembered for their sacrifices? But if you don't want to discuss it - that's fine. Keep glorifying the Union instead. Surely, they were all heroes, deserving nothing but praises...
  11. Ugh, who has given the few moral or - more importantly - legal authority to determine what is divisive and what's not? The very idea that you can "reinforce [extinguished] conflicts of the past" by building memorials to either side of a conflict is absurd. What matters is the angle from which you present the past. For example, if you're building a memorial to what happened in Nazi death camps, you need to make it clear how horrible those were, and what absurd dogma they served. You need to present history's ugly side and convey why this particular lesson needs to be remembered, regardless of how unpleasant it may be, or how "divisive" those few insist it allegedly is. Future generations should learn the history and ask the tough questions, even if those may yield divisive answers. This is why our species needs its inherent intelligence - to differentiate and make logical conclusions, to learn - not simply judge and persecute those who disagree. Eventually, it comes down to how you choose to see it. You can be wise and preserve history, or you can be dumb and try to force pink glasses on as many people as possible, hoping that future generations will have easier time understanding the past. But by taking the latter approach you risk to enable future generations to repeat mistakes of the past. Even when it comes to small cases, such as this, should you choose to enter the argument - you will find yourself supporting either side. The only 3rd way there is to abstain from arguing and see which side prevails.
  12. Rewriting history, and equally removing historical information and objects of heritage, is wrong and immoral, for it leads to repeat of the events we abhor today. "Those who forget history are doomed to repeat it". Therefore, all such notions should be ignored.
  13. Watch as many ships, and for so long, as I did, and perhaps you will start to feel the same way. Lol.
  14. While that's certainly a nice feature, I am more hyped for new combat music. Well, that and new DESTROYERS. Lol.
  15. @Nick Thomadis You better hurry. It seems they're about to start a riot.
  16. So, today is the day. Gotta find my naval peaked cap.
  17. Admiral characters should generate XP, and players should choose what traits to buy with those XPs. Otherwise it will only create unnecessary complications and make players resort to save scamming, which in itself is not bad when you need to get a trait you want, but definitely not as convenient as a controlled ability to build characters you want, just as you build ships you want. Lame RNG is just it... lame.
  18. USA should have -20% time for building DDs and -50% time for building transport vessels. Remember Fletcher and Liberty.
  19. It is very important to allow players to choose their admiral for traits, or else they'll just abuse the game somehow till they get what they want anyway. Like reloading save until character with right set of qualities becomes available for selection. The more control players get, the better. With that note, I support the idea of having commanders with positive and maybe negative traits to add extra layer of depth to the game.
  20. IIRC, they are 4 guys dev team. "Offices" are for... somewhat larger companies. Lol.
  21. Looks like a warship to me...
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