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FalkusKiber

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  1. First off I would like to say I am loving the alpha builds and look forward to future updates. I actually found this game via the RTW 2 forums while looking for something similar to Fighting Steel, which brings me to my main point... Targeting seems a little too simple at the moment. One of the nice things Fighting Steel did, was to allow you to set very general targeting preferences (i.e. fire in line, fire at closest, and fire at threat) for both main and secondary batteries. If you wanted to get more specific it also let you specify a primary and a secondary target for fore and aft main batteries, and well as several (I can't remember but it was either 2 or 4 (maybe port and starboard groups?)) groups of secondary batteries as well as for torpedoes where you would also set spread pattern (narrow, medium, and wide). So this allowed all batteries to fire on different targets if you wanted, or be focused on just one. It also kept batteries from sitting idle because their target was outside of their firing radius/arc or allowed for firing on multiple targets if you were surrounded or in a situation where you where chasing while being chased. If you didn't want to bother with any of this you just tell it the general targeting parameters and let your captains deal with the details. Anyways, something to think about.
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