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Alan Lewrie

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About Alan Lewrie

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  • Birthday January 2

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    North of Boston, in the commonwealth of Massachussetts.
  1. Very cool. I was surprised by how little damage was done to the exterior of the hull. Overall that is a pretty clean hole. On the other side that is some nasty flying debris. I'd never thought of the nails. In one of the shots after you can see 2 very large nails sticking out of one of the planks. Those guys have some guts firing an old (rusty) cannon like that, although I notice there was no one standing right there lighting it off.
  2. Oh boy, First low explosives, now early firearms. Now I'm on the international naughty list for sure... Ok. In the most basic terms a musket has an effective range of no more than 100 yards. Beyond that hitting what you are aiming at is nothing but pure chance for anyone but the most proficient marksman. Add to that wind, a moving target and a moving platform (the fighting top isn't exactly motionless...) and realistically I'd say 50 yards is about the best you could hope for. Highly trained marksmen could get off maybe 3 rounds a minute, I'm skeptical about that number and I doubt the
  3. For anyone interested and close enough to go see her the Whaling Ship Charles W. Morgan has completed a 5 year restoration and has started her 38th voyage (she was moved down the Mystic river to City Pier in New London CT today, first time in 73 years she has moved from Mystic seaport) Information can be found here http://www.mysticseaport.org/38thvoyage/ Fair winds to the Morgan and her crew!
  4. Indeed, I had not realized just how deep down the magaizing usually is. So, direct hit does seem pretty much impossible. A sidebar to the damage model discussion. It seems obvious, but what weight is given to balistics and shot weight in determining the extent of damage done by each hit?
  5. I like this model. I think it accurately reflects the dangers from shot taken in the respective zones. The damage model should be scaled based on the size of the ship. A brig or cutter will have a thin hull, a liner will have a very thick hull (HMS Victory's hull is up to 2 feet thick at the waterline...). Given that fact any specific cannon (a set size for testing purposes) at a set range will penetrate or damage the different hull types, well differently. There has been some discussion that puzzles me. For example it was just stated that "These colossal ships have (had) so much buoyancy
  6. I also vote for a variable wind system. Too much of the essence of an Age of Sail game will be lost with a set wind state.
  7. Boats could be towed astern or dropped with a sea anchor to drift and be picked up by the victor later. Very unusual to clear for action and leave the boats on the tiers.
  8. I'd be willing to lend out the paper books I have. I have the following in paper, Aubrey/Maturin series Bolitho series Hornblower series I also have "Nelson, a dream of glory" John Sugden and "Over the edge of the world" Laurence Bergreen (about Magellan). Drop a line and we can figure out details.
  9. From a painting of the moment Lord Admiral Nelson was shot, https://upload.wikimedia.org/wikipedia/commons/6/68/Fall_of_Nelson.jpg They appear to be covered by a canvas. Book cover, http://www.hmssurprise.org/sites/default/files/pictures/covers/postcap2.jpg Also covered in canvas. In this shot if you look carefully you can see the iron stanchion that forms the frame for the netting. From a modeling forum, the discussion calls the exact form into question. http://mediaharmonists.de/bilder/Victory-130725_8916.jpg You are right, tough to find. I suppose it would be
  10. I think you are right on target with your assesment Brigand. One thing I forgot about is that the actual shot was less likely to bring down an upper mast than the loss of support. Chain shot brings down the stays, gravity and wind bring down your t'gallant mast. In the battle of Trafalgar Victory's fore topsail was holed by over 90 rounds of shot or other projectiles. What I can't find easily is if her upper masts toppled. I do know many ships were dis-masted completely as the engagement was fought under full sail as the wind was dying and Nelson was eager to get up to the French and b
  11. It is widely written (in fiction) that the French tended to aim high (for rigging, sails and spars) using an expanding type shot. The goal was to disable an enemy ship and allow them to control the action by rendering the enemy unable to manoeuvre. In contrast the British tended to aim "twixt wind and water" to cause great damage to hull, guns and personnel rendering the enemy unable to continue the action due to loss of firepower, as well as manpower to fire guns, handle sails, repel boarders etc... While it is merely repeating information read in works of fiction, Dudley Pope for example
  12. Ok, so I have read many of the Royal Navy based books. Here is a basic overview as I remember them. Aubrey/Maturin series. Fine books, a bit heavy in foreign and archaic languages. Some of the personal life sections get tedious. Still, I've read the entire series at least 3 times. Bolitho (A. Kent). Also good reading. There were many books in this series. A bit harlequin romance at times, but engrossing none the less. Hornblower, a classic and very different from the mini-series that starred Ioan Gruffudd (hint read the 4th book, Hornblower in the crisis last as it has spoilers) Dudley Pop
  13. I see something that as of yet hasn't been mentioned. There is an omision in this shot of a ship ostensibly cleared for action. Hammocks in the nettings! I figure this is an early "in progress" shot, so I can see why they aren't there yet. It was daily routine to stow the rolled up hammocks in the nets shown here in the morning, or certainly prior to going into battle. Kind of stunk for the average sailor whose belongings and bedding got shot to bits in an action, but is served as an additional barrier to shot and would be a nice detail (as well as adding some protection to "crew" on deck
  14. I'm not sure if all of these would be considered "little things" but here's what comes to mind. Many have been mentioned and discussed already. Consider this me liking the original suggestion. Proper signalling (in the absence of a visible crew on deck a voice saying 'signal from the flag' or 'she's making the private signal' etc... would work) Period correct style of navigation (including vague charts, the need for soundings and celestial navigation). Obviously the player can't be expected to master all of these. Having a button or key to order it to be done would be sufficient. In t
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