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Trawn

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About Trawn

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    Landsmen

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  1. How? You can always just sail there. And also it applies to PB, which means by that point you already won hostility, so you dont race anybody
  2. They are in line. It is just that their strongpoints are the attributes players value the most. Also as part of (previously) rare woods (means that their forest costs more points to builds and they dont drop from ports), they should be stronger then the common ones (sabicu, mahogany etc.) as there would be no reason for them to be more expensive otherwise. To sum it up, if you want teak/live oak/white oak to be as good/bad as mahogany/bermuda etc., then they would have to cost the same on all levels of availibility
  3. Thats the point. Fir fir (lets say Redoutable) used to be able to catch any lower ship which decided to pick anything other then fir fir and melt it while also outrun anything similar sized or bigger made out of anything else then fir fir. So "fair fight" was only between two fir fir Reds. I think forcing people to pick speed with vulnerability or durability without speed is a good idea. I wonder why even people opted for fir fir ships instead of teak/wo or teak/teak and then complain about low durability of their fir. Fir is the softest wood of all, why it should be tanky? Also locust is receiving nerf soon, so it will fall in line of reasonable choices, not being the ultimate one.
  4. Fastest woods shouldnt be able to win fights. When you can win equal fights and still be able to outrun anybody even slightly battleready, than it is wrong. If you want WARship, you should be risking by not having as much speed. Just my two cents there. New wood patch turned out good in my opinion. You are forced to pick and there is many combos which to pick from now.
  5. Tagging home defence fleets is on edge as well. Not only are they fast, that can be compensated for, but since they contain so huge fleet, even if you tag from the very edge of circle, they spawn on top of you (few meters behind you).
  6. It was a typo if you read the whole sentence, why would he state two numbers for PvP??? Second number is meant to be for PvE. Before patch, dubs costed over 1000k on PvE server because they are so hard to get there. While reals are so easy to get = expensive dubs
  7. Well PvE server has that the other way around. One afk trade run and you have multiple milions. While getting 3k dubs is dozens of fights since almost none AI drops dubs and if it does, then in laughtable amount.
  8. But fight of equal captains is decides by ships. Thats why they matters. You cant be so bumptious to think you are the best captain of high seas. You have to account for meeting a equal or better player so you need any advantage you can get (ship)
  9. The issue is, you dont need 1,5h headstart. What should headstart even serve for? Right now it is done in 30minutes and then it is just waiting until time window starts and leave the battle at set time - fracture of second into the window. No headstart for PvE is the best solution, fair to everybody.
  10. First, thank you for reply. Second, I may have not make myself clear there. I was asking when (old) hostilities will be resumed on PvE server. Right now there is none, map become static.
  11. Thanks for news. Is there any ETA on RvR resumption on PvE server?
  12. Also one more important difference between PvP and PvE. People say, that PvP will get hit more, but honestly, making your ships weaker means your opponentĀ“s ship is weaker also on PvP. But on PvE we face dumb, but increasingly buffed AIs so you need the best ships you can get in order to not get steamrolled. Why you think nobody uses anything else then lo/wo and tk/wo? Bcs who the hell would want to face home defence fleets in fir/bermuda ships???
  13. MILION TIMES THIS!! @Cetric de Cornusiac I respect you mate, but this time it seems you missed the memo. Especialy since you also play on PvE, you should know, that the sole endgame is challenging yourself in beating multiples of your BR rating to speed up the grind. Sure, you can beat whatever number of ships in cag/crew space Ruyter, but I can guarantee you would be able to do it much faster in Tk(s)/Wo(s) with decent PBs. So why shooting your own foot with discregarding "best, coolest, meta, whatever you call it" ship? Why walk on one foot when you can use a Hayabusa (really fast motorcycle for those who dont know or care). With these changes all our best ships go to trash. I mean, I dont mind blue ones, farming wood is not that hard on PvE, but what about our golds?How many dozens of ships you need to gring all over again to get good ship? It is not like you CANT play without the best ships, it is that getting the best ships is the point. PvE server is like Pokemon game. For the lack of any end game goals, you need to create one. And the (probably the only) one you can make is collecting best ships.
  14. Soo, I dont want to overreact, but does that mean my tk(S) wo(s) ships are now trash? I am not really keen on spending another 1000 plus hours to rebuild my fleet all over again!
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