Greetings,
Maybe I missed it, but im looking for some clarification on the gunnery modifiers on the left side of my screen.
I notice a base chance tied to range which typically is in the 1-3% range.
Following there is a whole slew of modifiers good and bad, however they don't seem to have any effect on the final hit % numbers that I can tell.
Ive had a base chance of 3%....followed by modifiers that total well over +80% if you total them all in (even subtracting out the negatives) but the end result still only comes to like 4% if im lucky.
How does the math work on this?
It seems not to add up as straight bonuses so im assuming there is a formula somewhere?
Thanks for any enlightenment on how all the numbers work.
Anyhow...
Ive been looking for a replacement to my old JUTLAND and DISTANT GUNS game and this seems to have great potential.
I'm Very thrilled for the possibilities tied to this game, and forward to further development.