Jump to content
Game-Labs Forum

rapa pott

Members2
  • Posts

    8
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

rapa pott's Achievements

Landsmen

Landsmen (1/13)

15

Reputation

  1. Roadmap didnt arrive yet, but will come. Check the pinned thread about "Upcoming Alpha 3 News!", thats all what we have at the moment.
  2. Game-Labs advertise this game with Campaign/Academy. So pepople who bought UA:D want a good working single player game. Not all but i think the majority. In this case multiplayer should has the lowest priority. Besides when you play multiplayer and fight against the same tactic, build, etc over and over again because ist meta. You will realise its better to put resources in a good single player for wich this game has been advertised.
  3. like this? Sorry, i cant resist. Everytime i hear something like "sailing in reverse", i remember Word of Warships. Half of ships driving backwards and kill the atmosphere. Doesnt looks like a battle rather than rubberducks wich are fooling around.
  4. We need more freedom for placing main-/secondarytowers and funnels. Would be great when we could determine where we put them at the hull like guns.
  5. Ouhh, better secondaries, new hulls and missions. Looks like Christmas in November.
  6. Greetings Gentlemen, ive finished all twenty three missions lately. So i want to tell you how the game could be a better one from my point of view. Game improvements 1. changing Formation At the moment, your four ships starts in line (Ahead, in order of 1,2,3,4). When you chose to change formation in abreast, ships position to 2,1,3,4 from left to right. Better would be ships go from left to right in order they were in line. Means first ship (Ahhead) would be the one on the edge(Abreast). This would allow better maneuvering. at the moment better solution /|\ /|\ /|\ /|\ /|\ /|\ /|\ /|\ | | | | | | | | (2) (1) (3) (4) (1) (2) (3) (4) | | | | | | | | |__ |____ | | | | | | | | | | | | | | (1)---(2)---(3)---(4)-<-<- (1)---(2)---(3)---(4)-<-<- 2. Order of ships in Division Puting an light cruiser behind a heavy cruiser in Division doesnt work. Every time I tried it, the light Cruiser was the first one. Ideas 3. Add spying shipdesign of other empires in campaign. When I couldnt beat a mission in the first run. I collecting data about enemies ship and adjust armament, armor and speed of my own ship. A possibilty to know the ship designs of other empires before I fight against them in a war would be great. Of course no Agent spies for free. 4. Shipeditor in the menu A shipeditor with all components. Just for building without restrictions. 5. Campaign report At the end of a campaign a report would be nice. Maybe in form of a newspaper? 6. More accurate Secondaries When I realised Mainbatteries are better for killing Torpedoboats than Secodaries, I never used them again. Make secodaries more accurate. Then they could fulfill the task which they are was designed for. At least I have to say, Im looking forward for further updates especially more parts for modern ships. (I want to build ships from the 1930ies.)
×
×
  • Create New...