Some feedback:
- would be great if we got the ability to set reverse speed on ships (to avoid collision or torps)
- would be nice to be able to select ammo type per gun type (on the right side display at the reload icon)
- would be nice to be able to designate target by gun type
- love the feature of the hit history icons on the top, but would be nice if we have a target selected it would only show the numbers for that target, and show all if no target selected (mouse over tooltip could show detailed info for the last hit of that type , time/source/target/range/pen chance at that moment/hit chance at that moment/damage)
- if the lead ship gets damaged in a formation chaos ensures currently. Either the lead role should not change, or the damaged ship should be simply dropped out from the group
- small guns feel weak (both accuracy and damage), they didn't do much was unarmored targets even with HE loaded
- would love to see CVs, aircrafts and AAA added in the future
- would love to see proper collision damage modelled
- would love to see ships braking apart in case of huge damage