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erelkivtuadrater

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Posts posted by erelkivtuadrater

  1. A reset every 6th month would be great imo, give unique reward in therms of flags or title to the winner in certain classed (highest kd, minimum 100 PvP battles, holding port x the longest time, most 1st places on PvP leaderboard, most pve kills, highest accumulated gold, longest distance traveled) so all grind wouldnt be in vain

    • Like 1
  2. On 7/11/2020 at 12:27 PM, Cetric de Cornusiac said:

    I am ready to run up the wall each time I hear about "meta". Can't you think for yourself? Always you need a canonized 'better-than-all' solution what all sheep are supposed to have.

    If all wood reconsidering in stats have the ultimate aim to destroy any "meta" but offer many valuable combinations, I think the purpose of this revolution is met!

    Death to the 'meta'!

    True, why should all armies in the world use guns.. Lets go back to the middleage with sword and plate armour with cavalry right.. And use trebuchets instead of long distance rockets.. 

  3. 1 hour ago, Real Pit Pinsel said:

    if it happened to an english teamspeak and these brazilian players then switch to us we can't do that

    im not sure, in the clan im in we kicked a longtime clanmember for racism and foul language after several warnings, so its more about the guys in control of the server that have to take responisiblity

  4. 15 minutes ago, Hethwill said:

    They should be able to join ONLY pirate side. Ever. Never any other nation.

    Also no nation should EVER side with pirates. Hence never able to join pirate side.

    How's that for unique ?

    i would love if they added a third side to a battle. So you would have nation vs nation vs pirates. This way pirats would be free to kill for whoever side and they could attack either nations they want, even the national players could team up against the pirates.

  5. 10 minutes ago, admin said:

    This change is a first step to a proper karma reputation systems providing real choice and real consequences to the actions.
    For example in the future if you never attacked a British player you will be able to visit their ports and use their infrastructure. If you attacked a British player - why would port let you in even on a trader ship.

    so...... can we remove the ability to choose pirate as playable from star? and the players decreasing their karma turning pirate?  :D with a huge black warning of course :D 

    • Like 2
  6. 21 minutes ago, admin said:

     

    • You will be able to clean your reputation if you made a mistake by paying a significant fine.

     

    Speaking from experience this fine wont make of any significant difference for the veteran players considering they would have alot of resources and wont have the same problem as others. Would there be an idea to increase cost of items in admirality? Say in the PvP tab instead if you decrease your reputation with your nation?

     

    But the change looks really good btw :D 

  7. People can "Refit" their ships in different ports to get the "Liverpool Refit" from say one english port, "Nassau Refit" if you refit it in nassau etc, cartagena refit etc.

    How it happens is that beside the "Repair ship" button you get a choice to "Refit Ship" with a warning that it will take x hours/minutes (depending on how big the ship is), the ship "stays" in a drydock at that said port where you can grab it after the refit is done, what refit the port has should said in the port info tab on the top left where you can read what woods and resources drops there.

    PS. Could even add so you would need some trade goods to complete the refit, Sables for the boarding refits etc.

  8. 13 hours ago, Botq said:

    Well sadly most of the people probably prefer this system. Shame

    mess.png

    of course its downvoted, people dont want to do intended game mechanics to craft ships, but rather want to skip 90% of the ingame content

    • Like 1
  9. 11 hours ago, Latron said:

    The population could be steady if RvR functioned like it used to. It's something that many players enjoy more than anything else in NA, but the players have turned it into an overall painful experience. In the past it was every nation for themselves and there usually weren't alliances between more than 2 nations. Ports were attacked one at a time and it was a generally more casual experience.

    sorry to say, but i didnt know that me as a player could press the execute button.. Dont lay the blame over on the players shoulders, this is all on the devs

  10. 1 hour ago, rediii said:

    Its a combination of numbers and skilled players. Its just logical that its the case if they already won against the server and a coalition of multiple nations

    true, its also not so easy as people think to go against them since you cant directly assist each other nation to attack one nation since you cant join their port battle and your ship wont count if they get screened out, and this is a major problem that proves some kind of cross nation agreement RoE is needed

    • Like 1
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