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Drache42

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  1. Probably jumping into a massive series of discussions but I just wanted to give feedback on stuff like these images. Hit an enemy ship, cause massive explosion, ammo detonation, etc, sometimes an explosion so huge that is obscures a huge portion of the ship. Then the fire goes away and the ship is still there with maybe a few % loss in HP and otherwise fine. Often doesn't even have any flooding! This compared to ammo detonations seeming, in my readings, to be essentially fatal, especially ones that literally tower over the deck. I'd wonder if that is planned to be resolved any time soon? It can lead to extremely drawn out engagements where one can get multiple ammo detonations on an enemy ship and somehow it is still afloat. I'd also include in this fire damage, as fires seem to be incapable of spreading to ammo stores and causing detonations....
  2. One thing I'd love to see is some earlier hull types. If the campaign kicks off in 1890, there should be no reason nations should have all their ships just be 1890 and after designs. I'd love to see more protected/unprotected cruiser designs, as well as some very late turret ironclads or casemate battleship designs.
  3. I've been unable to play the new patch as every time I hit update, it works a little, then suddenly crashes completely. There appears to be no way around this, I've checked to ensure the launcher is excepted in my antivirus, have rebooted, etc.
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