Being we’ve asked for this for ages I’m speculating it’s either not possible or too difficult with resources left assigned to the project. Maybe they would break the code too much by offering that it wouldn’t be worth their time?
Yeah, that’s a nice rig. After you crash , go into your windows event viewer> application logs and check what the event says for the crash.
I’m an IT guy I just get obsessed over figuring this stuff out.
Please give Nick and his dev team some credit. This has been one the most actively updated early release games since it hit Steam. Since 1.10 hit beta branch his team has obviously been working non-stop through weekends and late at night. This thread has been holding the devs to task (rightfully so) since this beta dropped and they have delivered daily fixes based on our feedback.
Now I’m imagining a Spiffing Brit type video of cheesing the campaign by building nothing but destroyers.
Any destroyer that decides to yolo 3-5km from a battleship should be smacked pretty quickly.