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Pterry

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Everything posted by Pterry

  1. man, I just want more parts. Id rather have carriers raining bombs on me than multiplayer
  2. Ok, this is epic. Excellent pictures by the way. Also don't forget about the german and Italian floatplanes, although they didn't have tenders irl
  3. After playing the game and the cheat menu for a while, I noticed a drastic issue regarding the heavy cruisers implemented into this game, which is their lack of a salvo function when in groups, and barely a use of their main armament. They seem to only use two guns from one turret when it is multiple Heavy cruisers, and it is like the other guns are decorations. If you look at the first picture, you can see some two shot barrages, but this is coming from about 30 ships, each with six frontal guns (the one I zoomed in on has one turret knocked out, but it still doesn't explain the lack of the third shell in a salvo, or the overall lack of coordinated salvos from the cruisers) . Another thing is that ships seem to give up if there are too many targets.
  4. Thank you so much for the concise response on it! I cant wait to see what the future holds for this!
  5. Can barbettes be treated not like the superstructure and instead like centerline guns in the ship builder?
  6. I noticed in battle one of the ship classifications was AR??, aka a repair ship. Wonder if this will be a controllable ship or a vessel requiring escort that if surviving the battle allows some repair at sea
  7. I like this idea, I want the Asthetics of the modern german ships or of an Iowa class turret
  8. Who else is waiting for the next patch? .-.
  9. Battleship Craft and Naval Craft. Both were on iOS and had even more customization then on here
  10. There could also be blimps to attack, and they could be able to relay spotting data to an enemy fleet. This could be a way to test aerial mechanics as well, and would give early AA some use, like using 2 or 3 inch guns to shoot it down. Also, German blimps could be extra explosive ( ͡° ͜ʖ ͡°) USS Shenandoah in 1922
  11. imagine if they gave us a second flag where we could put images on ( ͡° ͜ʖ ͡°)
  12. honestly this game reminds me of the old battleship craft game on the iOS. Makes me really nostalgic and I honestly just wish there was more customization, even building custom superstructures and conning towers, as well as more options.
  13. Don't forget about battleships using scout planes as well, as more 'modern' battleships would use them to get beyond horizon sight
  14. If you look at when ships are Identifying each other it will sometimes say "SS?" which means submarine in naval classification.
  15. What sort of turret designs are exactly being planned for this game, and will they have different advantages for each? For example, the German turret design of the Bismarck or the turrets of the Hood. As well, will we be able to use prototype turret designs from proposed ships like the A-150 20 inch turrets, or are we keeping it within 18 or less Pic related is the bismark turret im working on
  16. Decided to try a go at modeling an R0.43 reconnaissance aircraft as used on the battleship Littorio. current body progress
  17. Wasn't expecting so much vitriol about it honestly. I love the customization of this game and thought aircraft would be a good addition. 😞
  18. As I have been playing this wonderful game filled with so much potential, I notice something missing: The air aspect. Although this would not be an issue in the beginning 1890's era, by the 1930's planes were finding use as the first aircraft carriers were getting their legs out and battleships were using spotter planes for beyond line of sight acquisition, which could be a medium between the rangefinders and radars in game. What is the plan for the air side of this game? Pic is of the IJN Kirishima in 1932, with the visible spotter plane
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