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Der Riese

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  1. 1. Armed convoy attack .Very entertaining and a decent challenge of one super BC vs two or three alright BC, or even CA mobs. Felt very gratifying to split my BCs and have them go on either side of a BB escort and shred it. 2. The WIP Design a Dreadnought. Hoo boy... This one has borderline sent me into a rage after far too many attempts using every angle I can think of. Fast with big guns? Nope, get my engines shot out at 12 km while the CL close in and torpedo launch. Big guns miss full broadsides even at point blank and at cruising speed agaisnt slowed targets(6 attempts with this thinking). Slow with big guns and heavy armor? Nope. Get my towers knocked out in quick succession followed by the funnels and finally conning tower. (About 20 separate designs and attempts here). The closest I've gotten here is with a relatively light main battery, decent speed and RIDICULOUS amounts of armor, aiming to just burn everyrhing in sight rather than watch another Super heavy 14" AP shell ricochet off a CL. I've gotten down to having just one mauled CL remaining, sitting at 4% structure and about 10% flotation and it somehow ABSROBED first an AP salvo of 6 13" at about 3km (over penned likely and fine I understand that) and then TWO HE salvos taking no further structural or flooding, or fires (using lydite 2 here ftr). And then the clock ran out. Maybe I'm just terrible, but to me it feels unbalanced. Too many targets or not enough tech & funding for the ship at base. I admit I'm not good at the game, but I feel like I'm beating my head against a wall here. /rant over 3. Definitely something Jutland like, two large battlefleets and either no or limited escorts. Or maybe more advanced time and tech wise like the battle of the Surigao Strait.
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