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welk

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Everything posted by welk

  1. @Nick Thomas : Do you know that you have a gold bank in hands with your UCWG engine ? In addition of DLC for UCWG and new opus (American Revolution, Napoléonic battles, etc) you should just consider to adapt it also for strategic/Operational level for East Front 1941-1945 : Units would not be Brigades/Divisions/corps but Divisions/Corps/Army/Army group and would evolute (move and/or attack) on the map by drag/drop arrows made with mouse like in UCWG. Supply wagons will become supply trains, etc ; your arty would become heavy arty and air support, etc. Then, with the same adapted engine, you would be able to offer a very nice wargame in RTS mode for East Front : all wargamers would run to this gem, to be able to play East Front at divisions/corps/Armies level with this kind of very simple - but also very fun - system
  2. And a DLC with map editor would also be very nice
  3. After playing more battles and campaings : First impressions are 1000 % confirmed : It's probably one of the best wargame never made. I will buy all future opus, for all historical times : Civil war, American Revolution, Napoleonic battles, etc The only bad point is that developpers work too slow : we want to be able to buy IMMEDIATLY more DLC, map editor, 1870 war, etc This game has the fabulous potential top become a new Age of Rifles Message to developpers : Please, divorce your wife, abandon your children to public assistance to have more and more time . And with this saved time, give us more UGCW opus^^
  4. I will ask the tribunal to order it to reimburse me for all my other games. Since I have Ultimate General Civil War, I no longer want to use them... 😛
  5. Would have been better to give players the choice to play "on/off" with these dark night effects... They ruin all the pleasure of the game for this battle and others in dark : not very enjoying to play on a black screen to simulate night... And same for dark effects of Lines of sight : would have been better to ggive the same choice, or to implement a possibility to choice the intensity of the dark Where is the pleasure to play with that sort of screens ? It has no raisonnable sense, should habe better to give choice to player. This kind of detail may ruin a good game : I have to say that if all battles had these bad dark effects without possibility to choice "on/off", my credit card would not work...
  6. I founded here a downloadable manuel for Ultimate General Civil War (Adobe Pdf format) May be interessant to have it, to read doc without lunch the game This doc seems perhaps more complete than the "in game" guide https://cdn.akamai.steamstatic.com/steam/apps/502520/manuals/UGCW_Guide_v1.25.pdf?t=1606630974
  7. Thanks for infos. Concerning fusion button : Ok, the process is that if I am not wrong : 1- Select one unit 2- Presse the fusion button 3-Then, the first unit will combine with another in same division But the pb is : how is made the choice of this another unit ? By the player (and if yes : how ?) or automatically by the unit (i.e, the unit choices the nearest other unit ?)
  8. I re-post here a post that I had posted by error in the Ultimate Gettysburg forum) Fabulous game ! One of the best wargame I never played. My wish list : - One or two "to buy extension" (add on) with acomplete map/scenario editor + new maps, scénarios, campaigns - A command interface to allow players to set "on/off" the dark areas caused by LOS (lines of sight) - Same command to set "on-off" the dark effect of night battles (for same reason : old wargamers have old eyes...^^) - And please, new opus of the game : Please, do same politic like Slitherine Field of Glory, give us other adaptations : It would be absolutly fabulous -Ultimate antic battles (Alexandre, Rome) -Ultimate Middle-Age battles -Ultimate "Renaissance" battles -Ultimate 18th century battles (Seven years war, etc) -Franco-Prussian war 1870 and Austro-Prussian war 1866 -Colonial wars of 19th (like the old Age of Rifles) -August-Sept 1914 (Beginning of WW1, when war movement applied, before trench war) -And why not ? A 1914-1918 Ultimate General version : With massive assult of infantry, arty barrages, , the game would be excellent And after that... Why not a WW2 Ultimate General ? I think that the game engine could be adapted with little squand in place of brigades, and with adapted parameters. Close Combat "The bloody first" (3D version of Close combat) is not so good that Ultimate : I think that a "Ultimate WW2 Général" opus would be a great success : This "Ultimate general WW2" could have exactly the same success than the old and venerable Steel Panthers" in his time : The both games have same "profil" : excellent, addictive, simply to play but with great gameplay and very confortable interface + beautifull graphics . Other wish : I do not like the Steam system for games, and I hope that future Ultimate General opus will be sold on GOG Games (I bought my game on GOG)
  9. In the past, with our old good and most favorite games (Age of Rifles, Steel Panthers, Lords of the Realm II, Civil war general, etc), developpers created one or two "campaign disk" to be bought by players, with additionnal scénarios, maps, campaigns, etc, and in some case a scenario/map editor. It was I think a very good thing, all "partners" had advantages in that : developpers get money without have to developp a new game, and players had a lot of maps, scenarios, campaigns etc to play more. This game is so excellent that I would be able to pay one ot two (or more) "campaign disk" : when a game is good, the credit card has no objections to work 😛. This night, I spent 5 hours without to sleep, impossible to quit Ultimate, I am sticked with : it's the game of my wargamer dreams.
  10. Could somebody explain what does mean the red effects for some units slots in game ? I searched in the guide but founded nothing (I have to say that the guide is a little bit "minimal", a complete manuel would be great) Also, other question : The guide does not explain how exactly we have to process to do a fusion between 2 units (and the conditions for) There is a fusion button, ok. But what is the exact process : must we select 2 units before and then press this button ? Or must we select first a unit, then presse the button and then select another unit ? I noticed some other same situations in the guide : it's a good tool in game, but nothing is beter than a complete and detailled manuel SCREEN OF GAME (Red effect on slots units)
  11. The more I play the game, the more I like it. But I would do a suggestion about custom battles : At the present time, when we choice to play a custom battle with option "Build your army", we have first to choice the map, and after that, we have to build the army. When we save, we save all : the map and the army. But in consequence, this army may not be used in another custom battle with other map... So, for each custom battle, you have to restart the build of a new army. It would be great if we would have the possibility to save a builded army in independant way, to be able to use it in another custom battle, with other map : by this way, players could try to build their ideal army, and use it on different maps : It will greatly increase the pleasure of this game
  12. Seems that I had posted in the wrong forum, sorry (my wish list concern Ultimate General civil war and not Ultimate Gettysburg) I have the both games, and Ultimate Gettysburg is excellent game, but the fact that Ultimate civil war covers the entire civil war is also a important point Could moderator displace this post and replace it in the correct forum ? Thanks in advance In addition, for those who are interrested, here is a little process to increase the strategic interest of the game : Download this little program https://www.pcastuces.com/logitheque/free_countdown_timer.htm and then, create a "time alert" of 1 minute and name it : "Your orders, General !" Each minute, this little "counter time" will display (on the game screen) : at this moment - and only at this moment, you pause the game and you give your orders in "pause". After that, you "unpause" the game and you restart the timer, and you do... nothing ! You will be in the exact situation where is a general who gives quickly orders, but his orders are not quicly executed... This process increase the pleasure of play, it's great I think it would be great if future versions woul implement this kind of feature : It means that player would be able to choice in game a special playing process : This process would allow player to give order each "x" minutes" (or each "y seconds). During the choiced time, he could not give orders to unit (he would have to wait the end of the delay) And other things in addition : Would be great if player could choice a special "playing mode" : "orders are executed but with delay" (to simulate the fact that sometime, the command chain needs long time) => The player could choice the delay (sample : 15 or 30 secunds) Last wish : I do not like the Steam system for games, and I hope that future Ultimate General opus will be sold on GOG Games (I bought my game on GOG) Good work to the Ultimate General team, and please : work very fast for the next opus, we wait for it^^
  13. Fabulous game ! One of the best wargame I never played. I have not bought it before because I had no credit card, now I have and my card is ready for other new opus of Ultimate 🥰 My wish list : - A "to buy extension" (add on) with acomplete map/scenario editor - A command interface to allow players to set "on/off" the dark areas caused by LOS (lines of sight) - Same command to set "on-off" the dark effect of night battles (for same reason : old wargamers have old eyes...^^) - And please, new opus of the game : Please, do same politic like Slitherine Field of Glory, give us other adaptations : It would be absolutly fabulous -Ultimate antic battles (Alexandre, Rome) -Ultimate Middle-Age battles -Ultimate "Renaissance" battles -Ultimate 18th century battles (Seven years war, etc) -Franco-Prussian war 1870 and Austro-Prussian war 1866 -Colonial wars of 19th (like the old Age of Rifles) -August-Sept 1914 (Beginning of WW1, when war movement applied, before trench war)
  14. I just discover this game : fantastic, probably a futur great hit. Can't wait to play with ! As I see in the video, I think it will be a game for "no sleeping night" : one turn, one turn, one turn again, and so during the entire night. Have a date for the final release ? Very impatient to play this.
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