Jump to content
Game-Labs Forum

Absolute0CA

Members2
  • Posts

    261
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Absolute0CA

  1. It’s intended to solve a “bug” with the YouTube algorithm for you tubers who are playing it.
  2. I did it the money path and it felt like I was playing an aimbot with reload cheats. As I was frighting a 10 gun 17” mark 5 monster with up to 15.5” of armor. I won with just 5% hp left and on my two crippled BBs out of the four I started with (Ran 4x3 15” ships as without tech boost the 15” is better) Would recommend rebalancing the tech boost side of this mission, though I’m not sure how, though I would limit the player to 16” guns regardless of path as to make it a challenge.
  3. I got my baby I made in from the depths I want to make in this game shame I need 110k tons to do so.
  4. That’s the one I remember, I’ve done other insane high rolls.
  5. More or less I7-7700k @ 5.0 GHz and a 1080 Ti @ 2100 MHz after the patch though I can handle 80 light cruisers on 5x though the AI is so terrible for them they are stuck going in circles.
  6. I did like wise i won on 5% left on both of my surviving BBs, the other two had sunk by that point.
  7. Been asked for repeatedly and will be coming eventually.
  8. Nope, though I needed four with 4x3 15” guns to beat it.
  9. They use a crane. It lifts it back onto the launch platform.
  10. It’s not performance, my PC handled 41 CLs at 5x with 5 guns each with no frame drops and only turned into a slide show with 68 on 30x with 3 guns each.
  11. Agreed... talk about an excellent way to wreck an otherwise good game.
  12. For each gun size select the weapon, but yeah as far as I’m aware individual per weapon type shell count probably doesn’t exist. On most not just BC IV and it’s been asked for repeatedly. Really? I’m going to have to test this...
  13. Thing is historically big guns were that much better that’s why when the next size of gun came up everyone else was forced to follow.
  14. Third thread mentioning this, dog pile the patch notes thread for it to be more visible.
  15. We should honestly also be able to spend on crew training, for damcon and all other stuff.
  16. If you pressed ALT +1-6 it would give you different time multipliers.
  17. First... Patch on Monday so we can complain and get response. Second... Remove time acceleration limiter, and return the 10x and 30x multipliers. Third Secondaries are still useless Even 8” ones. Fourth Rebalance the gun firing rates, gun quality should be separate from loading mechanism. Give all main guns a 0.30-1.5 minute reload with no advanced loaders and 0.15-30 second load speeds with auto loaders. Also still waiting on the freeing up of super structure and barbette components.
  18. I honestly think it should be removed and bring back the 10x and 30x time multipliers, you're just making the game, not telling us how to play it.
  19. Main battery barbettes was often one of the thickest pieces of armor on a ship, even surpassing the belt, though usually still behind the turret faces.
  20. 40mm is a hell of a lot smaller than 8” guns, also those 8” were fixed to the same point of aim as the 13”
×
×
  • Create New...