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UberJules

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  1. Thanks for the reply, Panda. Yes, I'm modding the correct file. Are you able to mod parameters in the current version successfully? My mods persist in the assets, but do not show in-game.
  2. There is a thread called "Tentative Guide to Modding This Game" here. I've provided a link below. Following the guide on how to modify weapon parameters in that thread worked in previous versions. I was able to successfully modify the attributes of various weapons. As of V1.11 res 22986, modifying the assets file no longer has any effect. The changes show in the file, but the changes are not reflected in the game. If anyone knows how to fix this issue, please post here. The reason I think this is an important issue is because the weapon stats - especially for small arms - are completely ahistoric and gamey. Just a couple of examples: The 1855/1859 Sharps carbines are exactly the same weapon as the Sharps Rifle except that the carbines had 20"-long barrels and the rifles had 30"-long barrels. But in every other aspect, they were the same weapons. Yet in-game, the carbines have significantly higher rates-of-fire, higher damage, different costs, and ridiculous, ahistoric differences in accuracy, despite the fact that in reality, all three weapons used the same .52 caliber paper cartridge, used exactly the same mechanisms for loading and firing and were renowned for their accuracy. Other examples include the wildly differing stats for various southern rifles which were all copies of the 1855 Springfield - or as the game calls them - Harper's Ferry rifles. If you care to have reasonable historical accuracy in the game, then modding weapon parameters is sadly necessary.
  3. The method of modifying the weapon parameters shown here no longer works in V1.11 res 22986. I have been able to successfully modify the files in previous versions, but it doesn't work now. The files will show your changes, but they do not show in game. If anyone knows why and how to solve this problem, please post it. Thanks.
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