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DeadlyWalrus

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Posts posted by DeadlyWalrus

  1. There's definitely an issue with the aiming code.  I've been running the BB vs. Torp Boat mission repeatedly to test some other things and the secondary guns never lock on to the first target they aim at.  I always have to manually switch to a new target (and then back to the original target if desired) in order to get them to lock on.

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  2. My only real concern is that it might become a bit too difficult for those of us without the eyesight to pick out individual pixels to discern basic information like the enemy's rough course.  Though I do think the basic concept is interesting enough to at least explore as an option, perhaps with a set of binoculars so I don't have to squint with my face right next to the screen.  Alternately, a set of generic ship models corresponding to the in-game identifications would resolve the issue of being able to visually identify enemies based solely on their 3D model.

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