About this mission... I've been struggling hardcore with balancing the destroyers to succeed in... anything.
-Since the available tech is pretty low and the displacement is very limited, I just can't make the ideal build: it's an all-or-nothing for either survivability (that is overrated, because DDs are pretty much effed in 2 good hits) or offense (which is all good and nice, before you're torn to shreds by the enemy's superior number of guns).
-I've tried a suggestion I saw around here too, with spreading torpedoes all over and keeping the enemy away, but that just doesn't work when you can't throw them faster than the enemy TBs can close the distance to you.
-My oh my, the CAs are like angry badgers with my DDs: they just refuse to aim at the BB, and whatever their main gun caliber, the secondaries are enough to blow up the DDs engines, which is almost guaranteed death.
-Lastly, the BB you get is horrible: pre-dreadnought, few, innacurate or weak secondaries, and outright useless main guns. it's slower than my grandma, and one torpedo pretty much halts it for good. It can do some work on the enemy, but only if you put it at spitting distance, and I think that's not a good idea against TBs.
So, how did y'all deal with this mess, if anyone's managed a solid win? I think the worst part is that there's no way to avoid being grossly outnumbered, and the DDs are generally not that better than the enemy TBs in any way, sometimes even worse.
My best try: