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Niomedes

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Everything posted by Niomedes

  1. I caught up to that guy in 2 Minutes. you must be doing something fundamentally wrong. Too much armor or not enough engine efficiency ?
  2. You can only ever have one type of ship. Make it cheap enough that you can afford 2, and two will be spawned.
  3. It's kinda your fault if you get that close to them. Keep your distance at all cost.
  4. 1. It's meant to be impossible for early ships. You eventually unlock technology which allows you to use more efficient fuel (semi Oil and Oil) as well as more efficient boilers (Induced and forced) which will then allow you to easily get at 100 percent with even only a single funnel. 2. That's already being planned. They just want to get rid of crashes and improve the technical ground work first. 3. That's also already being planned on.
  5. Don't agree with that destroy a full fleet rebelance at all. But since I'm.the only person who didn't complain about it, I guess it's fair.
  6. Bro, ever heard of Bofors ? http://www.navweaps.com/Weapons/WNUS_4cm-56_mk12.php But just in general, Quad mounts of all shapes and sizes were used. There is no reason why we shouldn't be able to literally have every single gun in all 4 configurations.
  7. Well, the devs said that larger guns are suppsoed to be more effective on longer ranges, and that's what they do. So, they're working as intended.
  8. Larger guns regularily have higher accuracys on all distances than smaller guns.
  9. It's in the top down menu on the right under funnel capacity.
  10. Larger guns= more accuracy. It's working as intended.
  11. Lord Nelson is in the peculiar position of being the direct predecessor for dreadnought, and thusly already sharing a fair share of Dreadnought's characteristics, apapart from the uniform battery of course.
  12. Exactly. Aircraft Torpedos are very different from Ship Torpedos anyways, since they need to carry far less fuel and can have a better payload to fuel ratio due to that. In addition to this, Aircraft torpedos obviously need to be light and short enough for a plane to even carry them. There's not even a real connection here, as far as I'm concerned.
  13. Can you contextualise esch of the pictures please, I.e. when and where they were taken, as well as which ships are being shown ? That would make it easier to cross reference this.
  14. No, and that's because they didn't actually make them obsolete. Older battleships were at a disadvantage, but could still technically fight fast battleships and expect to be a threat for them. A predreadnought however could never expect to even survive an encounter, since the low range of their guns prevented them from even successfully engaging the enemy.
  15. It would break in half before that, since the structural integrity of the material built to use it doesn't suffice to withstand the effect gravity has on its own weighr at this scale.
  16. MUh ZiPanG ClAsS UlTrA DreADnoUgHT !
  17. History of the American and the French Navy. Especially the french navy, since usually nobody cares about it. This people's Navy: the making of American sea power/ Kenneth J. Hagan Three republics one navy: a naval history of France 1870-1999/ Anthony Clayton
  18. Which is a sad thing to be sure. On the other hand, the custimization enabled in the game means that it will be stupidly easy to mod historical battles which will be pretty close later on.
  19. The different citadel types should really reflect this, and they don't at the moment.
  20. The only Battleship on Battleship torpedo hit in history was Rodney on Bismarck after Bismarck had already been attacked by the swordfish and was dead in the water due to hours of previous shelling. So yeah, Not happening that oftenly.
  21. Please don't. There's nothing more annyong than a popup which breaks the flow of battle.
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