anyway I've opened via F11 a bug report, but I'm sure that this doesn't really help. Anyway also here a complain about this because this couldn't be so.
So, how could it be that two hostility mission are on top of each other and that a basic cutter can open a hostility mission? see screenshot. while the enemy is in the other mission where we could not join.
after leaving this hostility mission we could join the other one.
what was a bit too late and the battle was more or less lost by the NPC defender ships and the Port was flipped.
The next thing here is that the NPC defender ships are too weak for defending and it is to easy to do hostility missions in this game.
Another thing is that join circles are on the isle and you cant join a open world battle. And that is is absolutely unacceptable in this game!
I really don't understand why this is not fixed in this game already? Because this is nothing new here and was a thousand times discussed here in the forum.
In the meantime, I have the feeling that the use of bugs here is normal and is also tolerated by the developers. If not then why don't you fix it?
Yours
Otto van Stiermarken