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Ieuanman

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Everything posted by Ieuanman

  1. I love how Ultimate Admiral Age of Sail combines both land and sea battles together to make a really interesting game play experiences. One thing I would love to see in the game is Fort Battles to accompany the land battles, similar to Empire Total War. This would allow for an even better game play experiences, where all the enemies goods could be inside the forts walls, so your going to need to fight your way into the fort to capture and take the goods. Forts could also be constructed for a tactical advantage for a high coat and upkeep, however, if the enemy attack you and you loss the fort. The enemy can use it to there own tactical advantage, so you will need to capture it back again. Is this possible or is there any planes to incorporate this into the game?
  2. Love 1. I love attention to detail when ships become close to an enemy ship, the mucketmen will begin to fire at them. I also love that you can see the crew walking around the ship and loading the cannons. Keep adding small details like this, really adds to the immersion of the game. 2. love how you get the option to ether control all your ships, or set the ships to AI. 3. I love the graphics and the way ships react to the wind physics in relation to the wind direction. but would love to see more foliage on land and ground detail as it currently looks a bit empty. Would like to see added 1. Fort battles to accompany the land battles, similar to Empire Total War. This would allow for an even better game play experiences, where all the enemies goods could be inside the forts walls, so your going to need to fight your way into capture the fort and take the goods. Forts could also be constructed for a tactical advantage for a high coat and upkeep, however, if the enemy attack you and you loss the fort. The enemy can use it to there own tactical advantage, so you will need to capture it back again. 2. Would like to see further micromanagement with ship crew and land crew, to make the game play more immersive and challenging. 3. improved foliage and ground details on land and sea. What I Hate I dont really hate anything, your doing an amazing job
  3. I love how Ultimate Admiral Age of Sail combines both land and sea battles together to make a really interesting game play experiences. One thing I would love to see in the game is Fort Battles to accompany the land battles, similar to Empire Total War. This would allow for an even better game play experiences, where all the enemies goods could be inside the forts walls, so your going to need to fight your way into the fort to capture and take the goods. Forts could also be constructed for a tactical advantage for a high coat and upkeep, however, if the enemy attack you and you loss the fort. The enemy can use it to there own tactical advantage, so you will need to capture it back again. Is this possible or is there any planes to incorporate this into the game?
  4. After buying the admiral edition, witch I am now able to play alpha builds. When and how will I receive the steam key? COMMODORE EDITION COMMODORE EDITION
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