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Severus Snape

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Posts posted by Severus Snape

  1. 53 minutes ago, o7Captain said:

    Ah, says someone who choosed easiest way and joined Russia, makes sense.

    You left GB when it was losing all its ports to Spain.  Left Spain when they lost all their ports.  Now back to GB.  Your leg to stand on doesn't exist.  Hypocritical Hardy. 

  2. its-better-to-5a74d4.jpg

    Adios from the VCO boys.  It's been boring without you.  







    PS   santa marta was an inside job









    PSS  - hello kitty this mouth breather
     

    3 hours ago, HoneyBaddger said:

    Lil Chrissy is still having nightmares of you! Godspeed!

     

     

     

     

    PSSS - Go Giants

    • Like 2
  3. Honestly why even bother with suggestions at this point?  4 months we’ve been waiting on changes that were needed on day 1 of release (if not sooner) and we’ve had little to know word on them.  Devs rushed an incomplete game doomed to fail so they could cash out and work on other projects.  It’s obvious.

    As for your suggestion, the only way to make this game competitive is to trim back the nations considerably from 11 to 4 or 5 and hope the critical mass of population can fill battles and keep each other going.  

     

     

    • Like 8
  4. 7 hours ago, Farrago said:

    I tend to agree with your last statement. Smaller BR would just mean high pop nations would show up to screen in smaller ships (if the battle was in shallows). Those just seeking content must be screeners rather than help the attackers because there’s little way to participate and screen out defenders.

    It’s beyond me why the Devs answered the calls for making ports more in control of clans with the whole port bonus mechanic rather than going with all the suggestions of limiting contracts, taxing (and giving to the clan) more port operations, giving winners nice chests like we used to, etc. [shrug]

    If port bonus is to stay, make friendly clan list apply only to port battles, make port bonuses something that any crafter in nation can individually upgrade to, charge taxes payable to owning clan to the crafters. But I’m afraid the this suggestion would be too complicated for their database to handle.

    The other way to deal with it would be make ports have economic requirements that can not be met by magic wallet transfers so that economic warfare — guerrilla warfare — could be a thing.

    Worst part is devs have been aware of these issues since week 1 of release (really beforehand) and we're still waiting on patches.  I suppose if they bleed away players....they don't need to support the game anymore.  Already got our money.

  5. 5 minutes ago, Farrago said:

    Do you really think it’s that simple?

    I think it’s more to do with the fact that relatively little is happening at any given time on the servers. A port battle for ANYONE is a chance for the players online to do SOMETHING. I don’t blame the Russians or anyone for the current situation but the idea that “if you don’t bother the Russians they won’t bother you” does not seem accurate. We’re all starved for activity in the game. 

    I don’t blame anyone for showing up or trying to find content.  Greg was merely using that as an excuse for why other nations don’t attack each other... which is a crock of shit.

    With 11 nations and no hard coded alliances and less than 1000 folks in the game....we are diluted and content starved.  It’s simply a fact.  frankly the only thing at this point that could save what pop we have is if the nations were cut back or some sort of built in alliances were introduced.  With the front lines bullshit I don’t even think smaller BR battles would help at this point.  

  6. 3 hours ago, Gregory Rainsborough said:

    What's the point when you know the Russians turn up to every PB they're not directly involved in and screen for the defenders? It's simply not worth the effort.

    Because those nations have, at some point, shown up to screen at Russian PBs.  Cause and effect.   If you don't want to be screened out by Russia....it's quit simple.  Don't screen against them.

  7. 10 minutes ago, Georg Fromm said:

    Has anyone ever tried to fight Russia instead of its weaker neighbors?

    Personally I think this mindset is exactly why we're in our current situation. Too many nations ONLY want to fight Russia.  Very little content is being made in the game that does not involve Russia.  Everyone else gets bored.  So instead of smaller nations fighting a similarly sized opponent, let's use Prussia and Spain for example.....you either ignore or quasi-ally with those who would actually make a good opponent to create content with and then sit around and wait, eventually quit, waiting for some big massive Russian offensive.  Want to fight Russia?  Go leave your current nation and go join one of the 2 left that still have the balls to flip our ports.  I'm sure they'd welcome the help.

    Meanwhile these are all the same dummies who voted against @admin's alliance mechanics proposal of several months ago, which would have been a breath of fresh air into an already stale RVR system.  Instead of forced alliances we just developed fake ones in the game.    

    Does this game have significant problems that bleed away the population?  Yes.  But I think some of the blame needs to go to the user base and their unwillingness to fight.  Some of that can be attributed to super expensive ships and crafting regions you can't lose.....but not all of it.  For the past year now it's basically been fight Russia or quit.  

    • Like 3
  8. 2 hours ago, Gregory Rainsborough said:

    As Lucky is Chinese and will have difficulty responding I would like to point out that you tagged him in order to prevent his entry into the port battle. After the 3rd time of you tagging him he may have just got a bit tired of your bullshit tagging.

    Practice what you preach.

    If this is indeed LuckyL, this isn't his first or 2nd rodeo.  He's actually been warned by @admin to stop griefing.  Here's one from recent memory.  I know there are others.

    He also used to amuse himself by staying in port battles for the full 15min duration after the battle was over just to deny the other side entry into the port.

    ----

    As to the realm of screening, the goal is to deny the enemy entry into the PB.  Lot's of grey area here.  What I do know is that this guy is a 1st class troll who is incapable of winning actual PVP fights and has been warned before for doing similar actions.

    f^&ck him

    • Like 1
  9. 48 minutes ago, o7Captain said:

    Well lack of players with 1st rates probably lost them battle so i wouldnt laugh at it :D

    Guess they shouldn’t have backstabbed and caused drama within the nation...or within their own clan it seems.  
     

    Pirate King Lord Koltes manufactures drama within nation, gets those to leave.  Creates drama inside his clan and half of them leave...and stop playing.  Now they can’t even fill BR.  Internal politics destroys yet another nation.  #thankskoltes

    Something you know about first hand there right Hardy?

    • Like 2
  10. 2 hours ago, Immersive Ganking said:

    Didn't you always vote for a strong GB?

    I did.  Frankly I see little reason why we should have 11 nations and would prefer if most the population was in 4-5 of them.  Then everyone zergs it up.  I also don't begrudge anyone who joins a zerg.  Why sit in a smaller or less capable nation not enjoy yourself?  There is zero benefit other than forum cred...and most of those guys stopped playing.

    • Like 1
  11. 1 hour ago, Immersive Ganking said:

    Others might see it as Russians following you everywhere you go. Doing RvR without a bunch of Russian Empire players showing up? Pretty much impossible. PvP out of a free town without Russian Empire players jumping into your battle? Might just work at Great Corn.

    Good luck keeping your members active with empty Port Battles. As soon as aggressive AI patch hits, you won't have to worry about content at the weekends at least anymore.

     

    And in the months prior to release GB was the Zerg that many of the “Russia is a Zerg” whiners were apart of.  They were outside every Freeport and in every patrol zone.  They also rolled the map far more intrusively than Russia currently has. 

  12. 53 minutes ago, Staunberg said:

    Well might not be a bad thing.

    We had some great wars between Russia and Sweden before. That got almost every nation to chose a side to support.

    Would be great if the same could happen with Russia and VP. But honnestly doubt it will happend.

    it's almost as if there were less, more populated nations (rather than 11) RVR and activity might increase.  Of course Russia / GB / Dutch are all similar in population size according to @qw569's pie charts a while ago.....only one of those nations actively tries to keep it's members active.

    Are current port BRs a problem?  Yes.  I think the larger issue however is how diluted the game is with 11 nations and no alliance system.  Large BR ports would work if we only had a handful of nations and could easily fill 25 on 25 port battles.  

    • Like 1
  13. 25 minutes ago, Sir Loorkon said:

    We have lots of issues but the BR size in PB  is one of the main. Of course even with lower BR a huge fleet can easily screen out attacker but thats not the point. It is just boring to have 20+ concrete bricks sailing around in 20000 BR PB. Allso smal nations have a big disadvantage to participate. Look at all the players that joined Russia. Why might they have done that? Its so sad and boring.

    Or all the players that joined the Dutch.  Right?

  14. 3 hours ago, Aquillas said:

    May be, port battle limits (BR), should be daily adjusted during server maintenance, taking into account the max/average game populations during the last 7 days. A new routine to write for developpers, but this could be an exit way from this RVR max BR concern. Self adapting to the future population. We could reach again 25v25 when the population will rise-up again (saying optimistic).

    But in the past we were able to fill 25v25 port battles with less overall server pop numbers.  what we had was an alliance system, no repair metas and cheap/easily obtainable ships.  

    The size of the battles is a small issue, but I don't think the main one.

  15. Hm  all I know is back when we didn't have PVP Marks, Repair Metas, Port Bonuses and 11 nations this game had 10x the amount of filled RVR battles on average every week tha nwe currently have now.  We also had an alliance system that was instrumental in filling those 25v25 battles.  What we have now is a game that was designed to accommodate 2000 players that does not function with 700.  

    • Like 3
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