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SantaRoja

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Posts posted by SantaRoja

  1. i can just +1 for everything that is content.

    weather events, special events and missions like treasure fleets and famous pirates; they would all be attractive contents.

    I could also add some other content like city supply (economic missions), conquest missions and a bounty system.

     

    • Like 1
  2. hi everyone,

    i think port bonus is killing small clans and RvR too.

    imo a possible solution  could be: give each port a specialization as it once was, perhaps upgradeable and implementable with some small bonuses that work like the current port bonuses.

    ex Vera Cruz produce very hard ship; you can invest CM, doublons and VM to upgrade the bonus and you can upgrade also other minor bonus( for example the pushing of the square or thickness and hp of the masts or the refilling of the guns).

    each of these bonus should raise or lower the crafting cost of the ship.

    all the nation can use this bonus or not, in the crafting windows there should be the option to use or not the bonus.

    • Like 1
  3. 4 hours ago, Sea Archer said:

    I would prefer to have ships close to their historical counterparts. A ship is designed to displace a certain amount of water. It is all about balancing the center of gravity and the buoyany + wind forces. The ship will displace the same amount of water no matter the wood it is made of. This will lead to the same speed for all vessels.

    To incease the speed, you have to reduce water displacement by removing ballast (or other weight). This will increase heeling and you should reduce weight above the waterline, resulting in less or smaller guns.

    Historically the wood type may change the ability to bounce shots, lighter wood may be more damaged, but were usually chosen for costs and availability. 

    Therefore I propose to have speed of ships only depending on weight (cargo + ballast). So you should be able to choose your ballast, too.

    A light ship with heavy guns should heel a lot and capsize at some point, while the heavy and slow ship should be stable and upright in the water.

    The wood type should only influence the resistance against enemy shots.

    +1

    imo port bonuses and upg are supposed to be the only way to increase your ship speed.

    probably a look on wood production will be needed but will give fun and competitive battle to all of us, cause ship will be more balanced.

    • Like 1
  4. No more hostility from free town.

    Give an hostility mission weekly, everyone know that kings have strange desire, your king want this city go and try to capture it.

    This will allow flexibility to the frontline mechanic and will make impossible nation harder.

    No one want to see Bahamas just like an impossible nation territories.

  5. 4 hours ago, Complete-Disaster said:

    really impossible nationsare unplayable for a week?

    they will be playable but can't RvR against npc, shroud will be a really populated place, probably the best one for PvP.

    build a fleet with which raise hostility and try to cap a port will be easy with the medal earned.

    build an OP in every freetown and start hostility from everywhere will also give unpredictability, a huge advantage.

    so impossible nation will be playable at all but must be the harder so can't fight npc in PB, i think is easy and fair.

     

  6. 11 minutes ago, huliotkd said:

    ''how i can switch to Impossible Nation after 30 days if Free Towns can't drop Hostility Missions?'' - when you change to Impossible Nation you will find on the map 3 RANDOM Hostility Mission already set.  do you organize your nation change at Aves? you can find 3 Hostility Mission at Sisal or Philippsburg...you must do it. stop.

    can't agree, an impossible nation to be really impossible must be limited to attack just national port.

    so russian,polish and german must wait in free and opened town until the "easy" nation cap the map and than they can start RvR.

  7. Just now, admin said:

    Whole server crashed due to provider fault

     

    Port battle will happen AGAIN tomorrow at the same time it was supposed to happen today

    All participants (who entered the port battle) will receive compensation for this trouble
    1) Diana note
    2) Paint chest

     

    Good news, that is what had to be done

    • Like 1
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