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Aerospace

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    https://en.wikipedia.org/wiki/Hayreddin_Barbarossa

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  • Gender
    Male
  • Location
    Ottoman Capital
  • Interests
    Naval Action

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Able seaman

Able seaman (3/13)

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  1. = more DLC sold. It is the only reason of very rare and expansive woods plus rng and cm permits. So I do not understand what we are discussing here. Boss already made a decision.
  2. Great times for me and my mates. Best fun in NA, my little nasty SNOW, R. I. P.
  3. Happens to me half the time I start the game. Does not happen in any other steam or non steam game.
  4. I want to support the game, but I will not buy any DLC until things become reasonable. RNG permits are insane, 4x incease of combat medals for permits is???
  5. I can not accept and can not understand why we do not have these kind of features in this game ! Funny that we still try here with these kind of hundreds of logical suggestions and inprovements which each of them having potential to be great additions/contents to the game.
  6. Basic solution is, shipwreck functions as temporary fleet ship or outpost. So you can use it like your fleet ship or an outpost, once ship wreck hold is open, you can select what to take just like putting stuff to your fleet ship, and once you select accept, shipwreck is lost. This should be easy to implement I guess, your fleet ship hold is there, not a big coding thing I guess.
  7. It is normal, some language problems makes this guy seem harsh, but he must be afraid as this idea happens, WAR server will shutdown...
  8. Anyway, with great additions and decisions of the team, I see that PVP server will shutdown in future. PVE server will remain and many features will be implemented as the numbers will keep growing up. I can see patrol zones or lobby based pvp instance in the future of one NA Server (pve). So natural selection and evolution will favour PVE server, gaining some parts from ancient WAR server
  9. What is your point ? You only wanna fight HachiRoku, or Palantinose or Moscalb ? Because there will be no more of them, if this attitude keeps going. You will rarely see good pvp guys raising in game. I do not wanna fight Moscal and Drone over and over, I want some random fights, which is the most important thing, experience gained by both sides which leads to raise better pvpers. And to let it happen you NEED MORE FIGHTS, more fights leeds to better fights when time comes. So how do you make more fights to happen ? Answer is obvious, reduce the fear to lose a ship at least up to and including 5th rate. "i rather have less but more thrilling ones" you need the Naval Action Legends with skill based matchmaker, or I can give you names of 10 good pvp players, so you can pm them and have your thrilling battles in NA.
  10. I think the most problematic thing done lately is the ship permits and limiting the rare woods to harcore extent. I used to attack npc tbrids and tsnows, they used to have dubloons or resources inside the hold. The wood was generaly 500 to 750 tons. After recent patch when I looted npc traders, I only saw a fixed amount of 125 wood or 3-4 trading product. So 125 white oak is funny compared to 750. Still can not figure out why 5th rate ships (pvp workhorse) and below are tied to rng permits. First they lowered crafting costs of 5th rate and below, that was the best move ever ! That meant more pvp for sure !, more ship crafting, more guns, resources and more economy ! So there was the economic wipe, all economy halted and crafting also. Now we have money again but economy and crafting could not recover, due to very hard to reach rare woods and rng permits. I always thought bigger ships need to be expansive, costly, harder to acquire, but I could not imagine this happening to all ships ! What is the benefit aside from forcing the people to buy DLC ships ? I tell you what dear developer team; Remove RNG permits for 5th rate and below, increase the rare woods on traders a bit. Establish real ship bidding at capitals and freetowns and list all the ships on sale. I have 8 outposts, I have lots of buildings, shipyards, docks, warehouses, farms, mines, I have millions of reals in bank or chest, I am a rich man. So let me afford some workers, so they will do bidding for me at my capital and freetowns for ships and goods. Instead you can give us 8 free outpost slot only for freetowns and our original 8 outpost which are not freetowns, so we can increase PVP/PVE/Crafting/Economy, easy to reach most content. What is the harm ? aside from harming the ALTS which are also killing this game aside from you earning some more money, but it is poison !
  11. You do not have any dlc ships do you ? You send your dlc ship to fleet but on the docks only ! so you can redeem one more,repeat it up to 4 ships. So you can have 4 dlc ships + 1 still redemeeble ready at any time. So your docks will have 4 Hercules to be used in let's say Nassau Patrol, and anytime you lose one of them, you can redeem one more on the same day, so you can use up to 5 Hercules in Nassau patrol. So you can do it for free with best woods. and you did not know this
  12. Plain wrong, use fleet perk ??? Stock up to 4 ships, use them, do not sink all of them same day. I am lazy captain, I do not wanna reset perk, but smart captains should do it. I am that captain, so that is my limited ability and I am lazy and shitty, that is why I call it Le Broken still. I wish I was much better like you, but it is not the case obviously. My point which your thick skulls can not accept is, any ship which is top of her class and when there is no good counter to it, is P2W. I have captured Bellonas and Agamemnons with my SNOW, so I can say that Snow is good to fight against Bellonas, yep it was in the past but I can put some videos or screenshots ? So I say use SNOW against the new 4th rate ship ! Thank you for making my lazy and shitty mind clear. ---------------------------- All aside I will never call L'Hermione P2W and Hercules at it's current state P2W. So this is my logic, if there was LRQ craftable in the game and Prince was DLC, I will never call Prince P2W. This is my logic, but your logic is Snow > Bellona or Agamemnon ( as I have captured few bigger ships with it, need some screenshots ?), I call your logic to be bullshit.
  13. @z4ys and @Salty Sails let's not turn this into LRQ thing, go to it's exclusive forum. I laugh at these screenshots as I have sunk many LRQ in my shop Snow ! They are worthless as those are history now. LRQ has crew nerfed due to nerf of hammocks but it is hp is increased and it is broadside weight is increased by 32 carro super buff. We all know 45 degrees upwind LRQ is 13.4 knots stock and Prince is 10 knots only, so a decent LRQ will never lose a fight but will escape. So it will be draw or loss for a Prince and I assure you after recent changes you can not win any broadside battle against LRQ with Prince. Let's discuss at LRQ forum.
  14. I see very good ideas shared by community as always. It makes great sense and good logic, they are all problem solving minded, but I know it is in our reality, it helps a little I like the purposal where you can craft all ships including DLC ships. But you have to pay some huge reals and dubloons to craft, so having the dlc is better but they are not exclusive to dlc owners. If you want it, work hard you can craft and sail it. DLC ships should always be blue 3/5 ships and can have trims. To have a ship on demand anytime with any wood is enough reason to own the DLC. But redeem everyday until you get purple or gold ones, is lame as it does not cost you anything, for crafted ships you have to spend lots of resource/doublon/reals to get a better ship. Every DLC ship should be average level in it's class or there is one craftable ship which is on par with this dlc ship. A much better ship shop system, where you can put buy contracts for ships or filter ships being sold, including listings at freetowns ! So you can filter ships like wood type and quality and even trim. Another apprach needs to be instant sell price and real auction/bidding for ships. A gold teak/wo fast Santisima on bidding at freetown, the bidding can be accessed by all nations (we are big clans/companies so we have our workers at ports I guess), instant sell price 5 million reals, bidding starts at 2 million reals for fixed time of few days.This will boost crafting, this will give some meaning to crafting. Currently too many restrictions on ship permits. I can understand trying to make some ships rare but currently it is a bit too much. I can not understand limiting 1st rate ships behind rng chest ! I do understand increasing their overall cost, increase requirement of dubloons or combat medals or victory marks, but rng permit ? @admin wants pvp, but affordable pvp is 6th rate and 5th rate, yet competetive ships on those classes are behind some RNG permits ? How does it help ? Make big ship combat exclusive but why are you limiting small ship battles ? Still in need of CONTENT, I am a bit suprised we have some kind of DLC storm coming nowadays. I would prefer to see game to be finalized with content, RVR problems / ECO proplems / PVE problems / PVP problems solved, game in good state to be released, game has content to make PVE / PVP guys happy on the long ride. After that stage let the DLC come. I hope they give us DLC option until new ships are balanced, like we have purchased the DLC, for 2 weeks may be. Can reedem the ship everyday, test, feedback, so it doesn't become a disaster like before which took months to balance the Hercules, LRQ not yet ! So after 2 weeks DLC is removed from accounts and may be 1 note is given to all players which is not needed, but ship will be balanced. Ship notes did not help with balancing the dlc ships before as you do not know the ship and it is already sunk, can not provide good feedback. These are some of my thoughts and some good feedback from community. I need to remind the boss, we want this game to be successful, I am sure players will support the developer team, but expecting some positive returns to some of the good feedbacks. Just dump and flush all my posts but so many great feedbacks on forums, just need to look at the ones which are not extreme which are voice of common players.
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