Thank you so much for your quick answer.
So, if I got this right, the "Damage Degradation" is applied to the "Base Damage Calculation". I mean that the "Damage degradation" has nothing to do with the Accuracylow/high, they are totally different factors. And the Degradation of certain range is applied after calculating the Base Damage. Right?
In the mod you fixed that, right? So we don't have this factor now...
We know how other factors work ,at least we have an approximate number. Can you please give us a hint on how the "efficiency/ firearms" multipliers are calculated? As the altitude is not displayed in the game it may be difficult to measure its effects, however can you tell us how big could its effect be (I mean can it make the output damage be 200% for example)?
I searched his profile but couldn't find which post you mean. It would be nice if you can guide me to the post.