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Taqtaq

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Everything posted by Taqtaq

  1. Thank you so much for your quick answer. So, if I got this right, the "Damage Degradation" is applied to the "Base Damage Calculation". I mean that the "Damage degradation" has nothing to do with the Accuracylow/high, they are totally different factors. And the Degradation of certain range is applied after calculating the Base Damage. Right? In the mod you fixed that, right? So we don't have this factor now... We know how other factors work ,at least we have an approximate number. Can you please give us a hint on how the "efficiency/ firearms" multipliers are calculated? As the altitude is not displayed in the game it may be difficult to measure its effects, however can you tell us how big could its effect be (I mean can it make the output damage be 200% for example)? I searched his profile but couldn't find which post you mean. It would be nice if you can guide me to the post.
  2. ArtilleryWeaponCurves EDITED.xlsx Thank you @pandakraut for your spreadsheets. I've made some editing to them. However, it seems that I've missed or misunderstood something. what I did is that I multiplied every art weapon base damage by its range degradation in different ranges. Finally made a chart for all the data. The problem is that I don't get the actual "damage range" for some weapons like the 3" ordnance. Can you please tell what have I missed... also is the shell type multiplier considered and calculated in the "Range Degradation"? and are there other multipliers that I should apply for my chart to be correct? InfantryWeaponCurves EDIT 2 fire rate.xlsx Also, this is another chart i made adding damage and fire rate factors of each weapon. Is it correct or does it need editing? thank you again
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