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Taqtaq

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Landsmen

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  1. Thank you Ok then can you post the "damage fall-off by unit size" curve for the rebalanced mod? And ,just to be sure, the damage fall-off applies to melee damage also. Right?
  2. Hi Do you intend to update the mod in the near future (like one or two weeks)? I specifically need the "unit size damage fall-off" to be corrected and the unit size/damage curve become almost linear (just like what it is in the "UI and AI mod")...
  3. Sorry for not being precise. I mean the game's updates which were made by its developer, not the mod's updates. These two patches for example: https://steamcommunity.com/games/502520/announcements/detail/1448324254978223676 https://steamcommunity.com/games/502520/announcements/detail/1450577967150115057
  4. Just to be sure: It looks like the stats for some weapons have been changed after certain patches (the 20pdr parrott for example). Are these changes applied to the UI and the spreadsheets you posted (maybe on another topic)?
  5. Hi Does flank/rear bonus apply to melee attacks? Or it's only for ranged attacks?
  6. Thanks A technical question๐Ÿ˜…: Where do you get these data from? I mean is it easy to get these information (Like just opening and looking into certain files)?
  7. How much bonus we're talking about (big or small)? Do you have its exact/approximate amount?
  8. Is there any difference between charging and moving to melee in terms in terms of melee damage and unit speed (or any other difference)?
  9. I have two questions: 1- How does the "flanked" penalty work? I mean is it like either the specific multiplier (nearly 1.5) applies or not? OR it depends on the angle of recieved fire, so the multiplier builds up progressively as the incoming fire's angle gets closer to 90ยฐ degrees related to your flank? 2- In some battles (Shiloh for example) you get reinforcements or you assign more than one corp. How can I know which brigades will appear first? I mean in general how can know the order of my brigades' appearance in any battle?
  10. Thanks Although actually I meant multipliers on melee damage done not recieved...๐Ÿ˜…
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