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mosshadow95

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  1. Unfortunately I could not find a prebattle save, for some reason the only save is during the battle.
  2. Hmm looping behind the AI and crushing sounds very good considering its like 60k vs 25k. I guess I should put my bad corps first and fill it with skirmishers or and calvary so they can retreat but provide LOS.
  3. Any thoughts on how to do malvern hill properly? I can get a stalemate by killing 2:1 ratios but usually the enemy just blasts through the main line of defense and cuts everyone down, most importantly the cannons during the retreat.
  4. My first division after Gaine's mill. 52k vs 22k. I barely won by capping a point during the last 7 minutes. The army held out very well and shattered dozens of enemy units but then Jackson's units came with 3 fresh 2k units while all my guys were down to 400s and they just collapsed and shattered all my carefully managed starting units. I ended up ramming all my reinforcements straight into the enemy to stabilize the line and hold out for the last 2 hrs.
  5. I was wondering on Hard difficulty how do you guys win Bull Run? Normally I just stop at the first hill and just hold it against counterattacks.
  6. I think the main issue is that during the previous battles I won, I used up too many of my own troops by only having 1:2 kill ratio. Also You are far better at spending your money than I am. I entered Shiloh with 11 brigades ! 3 Hours: Welp there goes my entire army! I think that to win Shiloh I need to restart the campaign and play all the previous missions focused on building a numerically large army. I probably wasted too much getting veterans or trying to keep my elite 2 star brigade stocked with M1861's. I probably need to make my artillery more mobile too. Although that kinda bugs me because I know that afterwards there are very few missions that involve withdrawing gradually.
  7. RIP shiloh, 22k vs 48k. Is it possible to add a withdraw function where I can give up an area and head to the next section of the battle? Falling back to the edge of the map and waiting for the timer to run out doesn't work all the time.
  8. Yeah, I'm half certain Palisade barriers and armored Trains were supposed to be part of the game outside the first missions but were cut on account of being horrible/useless. Fortifications in general tend to be less useful than trees. Especially in vanilla. Chancellorville in particular kills new players by having fence fortifications infront of trees. Thus tricking you into getting 67% cover while the enemy has 90% cover.
  9. Mechanics wise I would say that Brigades work the same way as Regiments in this game. The really useful things from SM Gettysburg were VP based control points, roads that worked like roads and division based formations. Oh and amazing music. @sirwaldi It worked! I beat the supply battle although it was horrible and involved much breaking of the game engine. Come to think of it the Supply battle mission is the only one with wooden palisades that can't be crossed. Theres a few other fort battles later in the game but I suppose they found that this mission was so horribly weird fortification wise.
  10. Ouch, on hard difficulty the Supply Base mission is quite impossible, I think Ill skip by it and head for 1st Bull Run.
  11. I've got a bit of a problem, as the Union on Middle Difficulty I'm at chancellorville and I think I've broken the difficulty. At Shiloh I was extremely pressed but the past few major battles have been cakewalks other than Fredericks burg with my artillery and calvary just annihilating confederate troops till I'm getting minor battles done with casualties of about 500-1300 to 10,000 and individual 20 pndr parrots are racking up 10,000 kills in major battles. Is there a way to change the difficulty or do I need to restart. (And do Shiloh again....)
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