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Audacious

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Everything posted by Audacious

  1. This kind of music Should be in NA game.
  2. Display Storm Icon in the top corner when the player gets close to one. Spotters could see it on the horizon. So, If you can't display a storm on the horizon, display the storm icon. This could be useful when the player is being chased and could sail right into one to try their luck.
  3. I agree this whole map still needs a lot of work. You have to actually accept the mission, then go and search/type port name going back and forth looking for it. Also, when you hover the mouse over chests or currency - add the description of what it is. All games have it.
  4. @admin just make sure when enemy clan captures already developed port invested infrastructure collapse by -60% or roll back to almost default infrastructure.
  5. Rättvisan (1783) Swedish 62 gun Third Rate Improved Wasa Class Designer: Fredrik Chapman Measurements Total Length: 167 (Swedish foot) (49.6m) Width: 45’ 9” (Swedish foot) (13.59m) Depth of Hold: 19’ 6” (Swedish foot) Draught: 19’6 (Swedish foot) (5.79m) Armament Peacetime: 26 x 24lb (Swedish pound) (10.2 kg each) 28 x 18lb (Swedish pound) (7.65 kg each) 8 x 6lb (Swedish pound) (2.55 kg each) Total Broadside: 588 lb (Swedish pound) (249.9 kg) Wartime: 26 x 36lb (Swedish pound) 28 x 24lb (Swedish pound) (10.2 kg each) 8 x 6lb (Swedish pound) (2.55 kg each) Total Broadside: 828 lb (Swedish pound) (351.9 kg) any in game pictures @admin 62/64-gun Rattvisan 1783 was taken by Russians in 1790.
  6. Technically you are right, ocean has no effect on hull color, but it should. We should see sun bouncing from water to the hull. So, what you see is some distant light(sun) is messing with the color due to it being flat and not shiny or polished and there is 0 shadow from water that should play on the hull. Those who says it's normal have 0 idea of what they are talking. NA could do a better job with lights, but they are ok with what they have.
  7. https://drive.google.com/open?id=1D1LMZRjGVWVedIkYiBbTa-18Jon9mFvY
  8. I wish they would add some sort of point system that would allow skilled shipwright to remove them without destruction. Points could be collected doing trading runs or PBs.
  9. @admin Here is an example why we need more depth to economy and why NA is not there yet. Taken from a book "Six Frigates'. It contains extreme details.
  10. Volume Limiting Headphones https://www.walmart.com/ip/Bratz-Volume-Limiting-Headphones/54061214
  11. so you are saying he must take missions every time he goes out in order to have ships to kill? otherwise he will seek npcs for a long time without any missions?
  12. I would like to see structure takes small damage even with full armor HP when large guns used 18lb and up at certain distance (short range) 250y and down... Example: Bellona vs Frigate. at 250yards Frigate would take up to 25% armor damage + and up to (10% structure damage per full broadside at 0 yards and 5% at 250 yards ), Fitting penetration mods will boost structure damage by up to 3% or 13% total per Bellona broadside, but keep armor damage increase capped. Frigates can do the same, but must remain dead close (100yards to do up to 5% with 18lbs and up).
  13. Run windows update check, reset game settings to default
  14. Hardware/driver issue. I would remove sound card, uninstall drivers restart/shut down. Plug it back in. Let windows install drivers.
  15. Good enough with me, but I want my max rank at the start.
  16. Visual indication on the map would solve the issue.
  17. You try in once, you realize what a waste of time it was and you never go back. Many things in this game need to change.
  18. If someone sees this as an attack then they need their emotions fixed. Every 2nd review on steam is about forum ban anyways.
  19. As we know not all developers are capable to implement what is on the market today. Thus we are stuck with a Frankenstein where you get no fire reflections at night , houses in ports are for giants and trees are made of paper. We don't even get waves during the storm, so why continue this discussion if we already know that nothing will change. P.S. Admin attacked the actual Atlas gameplay for some reason? When post was about graphics....
  20. Who the F sails next to the coast? You sail deep into the ocean and dive back in when need to port. P.S. The rest of my journey was empty open world and America looks like a perfect ganking area.
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