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La bouche

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About La bouche

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    Landsmen

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  1. La bouche

    Patch 29. Preliminary information

    Any chance to economy missions coming in this patch too?
  2. La bouche

    Back after 2 years

    Ah! Indeed! It’s great!
  3. La bouche

    Back after 2 years

    Loot? What loot? Do you mean the rewards?
  4. La bouche

    Patch 29. Preliminary information

    Oh! I remember that map. Was mandatory to having it opened while exploring the map. I miss that days. Nice to remember that.👍🏻
  5. La bouche

    Patch 29. Preliminary information

    Yes...people will need to make wise choices, as this is cleary an mandatory perk for traders. So- and I hope that the economy changes and trading missions will come in that patch too - players will need to get more specialized in their way to play because changing perks will be very difficult to do due to costs.
  6. La bouche

    Identify your enemy

    Damn, i think i got it now...English is not my native language and i get time to understand 🤦🏻‍♂️. Are you proposing some kind of visual identifying by flags? Like in real navy? Diferent types of flags to identify rank and some generic intel?
  7. La bouche

    Identify your enemy

    Sure. The player could trick the other, hoisting an “truce flag, just to get close, cease the conversation and attack with big tactical advantage...
  8. La bouche

    Identify your enemy

    That is somewhat interesting, but it needs to work only if both players agreed to get close each other at a distance capable to nullify any tactical advantage to both players (maybe the way it works to trade in OW ). But, frankly, i don’t think it will work, because people will use it to exploit that mechanics to trick the enemy and attack. Better to get in battle and chat there.
  9. La bouche

    Identify your enemy

    Ok, then. What about reintroduce this feature in other way: you should be able to see the player name and get a conversation only if the ships are completely stopped, side by side, at the distance of a shout conversation (the historicaly way at that time). Would you risk? It is a friend, ok! But if is foe? You get an instant broadside right in the beginning of the fight. No. There was no radio or neon lights on that time. You only need to know if is a friend or foe. Series of problems happened when this kind of things were on (specially casual ganking, when 3 or more guys of different nations crossed in the OW). I saw this kind of things several times and got bad remembrance of it. Large base of community asked to get rid of it. Devs listened the complaints and turned it off. Should keep that way.
  10. La bouche

    Identify your enemy

    No. In past you could see including the name of player and rank. Not worked. Devs made the right decision to get rid of this feature. Keep it the way that is.
  11. Kiritimati masts and naval clocks! in fact, the last week I thought you had nerfed very bad the loot...got nothing that worth since like a week ago.
  12. La bouche

    Patch 28: Flags

    Lol...finish the Caribbean first, then.
  13. La bouche

    Patch 28: Flags

    That’s true. But, you just forgot exploration, which could bring a lot of new content to game, to focus in balance the fighting issues. Im not blaming you cuz you need to have your priorities instead to listen whining people, but it’s is not fair to blame the community for abandoned ideas and saying that you abandoned them just to not been complimented for the good ones. Please be fair.
  14. La bouche

    Patch 28: Flags

    Not true: patch 9.9 was one of more complimented ones. Just few examples: https://forum.game-labs.net/topic/15050-congratulation-to-the-dev-team-on-a-success-of-a-patch/ I even made an map (with my previous forum’s banned account)with all fishing spots (link is broken by now), including the fauna. The main problem is that fishing has no economic value right now on trading. Maybe if you implement some contracts type missions to deliver certain kind of species, PAYING WELL FOR THE EFFORT...so, sure, right now, fishing is only interesting for get bottles.
  15. This sound interesting...maybe devs introduce like a limited numbers of agents or spies that you can hire and put in strategical points. Something that you can put on limited numbers of ports and they work like bots, giving you informarion from time to time and you can relocate them the same way that happens with towing ships: once per day or for some number of days
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