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Gerard

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Landsmen

Landsmen (1/13)

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  1. Just fought Fredricksberg, 105 thousand CSA vs 175 thousand Union. Dear god what a slaughter. I made the mistake of advancing my center when I thought the Yankees where on the run only to run into another 15,000 reinforcements with 72 guns, it was a mess, and I ended up retreating back to my start line through awful terrain. I noticed the AI was able to launch full scale attacks, then still have the strength to redeploy and attack another part of the line. They also had a lot of artillery, a lot of 10p and 10 ord, which I didnt have the ability to suppress. I lost a lot of cav disabling union battery's. The union lost 105 thousand men and 200 guns. I lost 17 thousand and 50 guns (mostly 12H and napoleons which I used right on the front lines). My two sniper units got 9000 kills between them at Marys Heights. Apart from a few wagons I got not captures, so those were all kills... Most fun I've had in the game in a long time. I set the multiplier to 3, I think you would make the game a bit crazy if you left it at that. I think 1.5 to 2.0 would work better at BG over a campaign. On the other hand I captured 20000 harpers ferrys, 39 10 parrots, 37 10 ord.
  2. It was open office doing wierd formatting things. Ok that works like a charm now, I'm now facing units of 2950 instead of 1000 at Fredericksberg, thanks so much!
  3. Wow thats great, quick question, will that override the enemy force pool? I've set the enableAIsizemultiplier to true and the value to 3 but I'm not seeing any diference to the size of the units I'm facing. timerMultiplier, 1 endOfDayMultiplier, 1 replaceSizeDegradationCurves, true improveArtilleryTargetting, true fireAtWillMin, 5 fireAtWillMax, 30 meleeMultiplePenalty, .45 removeInfantryFortificationPenalty, true enableSurvivingAlliesWeaponReturn, true enableSurrenderLogicUpdates, true enableChargelLogicUpdates, true enableAttachSkirmisherCooldown, true returnShatteredUnits, true moraleMeleeRouting, .5 moraleMeleeWavering, .65 enableAISizeMultiplier, true AISizeMultiplier, 3
  4. Hi Pandakraut, Is there a way to alter how scaling works? I would like to increase scaling on BG difficulty so that the player consistently is facing larger AI armies than you are able to field.
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