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About Spikes

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  1. I am by no means "elite" or any good for that matter, but the best thing I ever did was leave the US. Any time there were players along the coast, especially around CT, I was just told to "sail somewhere else" to not fight them. Because no US would fight them. At the docks of CT. Incredible.
  2. I don't think it is smart to poke the bear when you can only defend 2 of 7 days a week.
  3. I mean technically it was a question in response to a request.
  4. Strange...I recall seeing a different post just a few minutes ago and now it is gone.
  5. I mean isn't this the reason we have a test server? To avoid the issues on the live server?
  6. Yep...I thought about it too. I know that the whole concept isn't to have stuff inland, but it would be nice in the future and would open up more opportunities to add new things.
  7. I've read by 1887, and the St. Lucie canal was in 1916...both well after what I assume our NA time frame is supposed to be.
  8. Yep. But we have one, so might as well have both.
  9. Title...provide a different access route to get to Lake Okeechobee. The canals were only built 29 years apart.
  10. Yeah I had a 2500 cargo basic cutter wreck in the shallows.
  11. How do you know? I personally was there but did not leave port since I heard the mission was filled with Spanish and the battle was camped outside.
  12. The Requin in and of itself is not bad for the game. Where it stands currently is the problem. At the minimum, it should be a 5th rate ship and NOT allowed in Port Battles, just like the Hercules. No craft-able 7th, 6th, and even some 5th rate ships can compete with the Requin. Any argument against that would be dumb. Is it possible to do so? Sure, but not on a general basis. You're talking some totally decked out ship vs a stock Requin and maybe the other ship would win.
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