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Despe

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Everything posted by Despe

  1. Despe

    No damage on PZ

    o7 I play in solo patrol today and i was sunk for my rival but there are not increase in damage. I got 20.4k when i enter on battle, and i am still with the same 20.4k. Is that a bug? btw, i am not sure if have relation but i was boarded and sunk in PZ 2 times, and in both combat news only reported the boarding, but not the sunk. Best regards, Despe.
  2. in this case a compaesation is needed to DLC buyers because it is clear that are nerfed.
  3. lol. you are a supertroll xD well i have crafted today 3 fir s fir s lynx for moving books, but 3 are blue trash
  4. and making seasoned woods diference between normal woods insignificant, you are really make a nerf on DLC ships which is not ok, we pay a good money for them. Before the patch, a bad bonuses DLC (probably 90 per cent of DLC redemed) with seasoned woods were a good ship, comparable with a standard normal woods crafted ship with good port bonues, but now it is a worse ship imho, specially when now with port investementes for increase port points this crafted ships have more bonuses yet. So if you dont change the stats diferences between seasoned/not seasoned, you should change the way in which port bonuses are created on DLC ships, putting a minimum level on each of them (level 1 or 2 at least), or let each player choose which bonus he wants on his ship, with a number of random points when the DLC is created, with a minimum. For example, the minimum number of points could be 8 that you can distribute in the bonuses that you want (crew bonus 4 and hull bonus 4 as example) and the rest of the points that you can get is random up to the maximum, being able to have zero more points or all they. In any case, the insignificant differences there are now make DLCs worse than standard ships with normal woods when your DLC have bad bonuses, and that can't be acepted. And if the ship is a crafted seasoned ship with good bonuses like a Implacable, it's already too much. So I hope that before making your decision on these changes, I hope that you take into your account this, and the opinions of the community about that.
  5. So live oak will be the most thick wood again? or still locust? An what about seasonesd woods? I think that in the new patch the diference between seasoned and normal are not significant, for example, live oak seasoned only got 2 per cent more thickness that normal live... I think the difference in the statistics should be greater considering the amount of resources and hours of labor that costs seasoning... in my opinion stats difference between seasoned/not seasoned woods were much more balance before the patch. I'm not really sure if is profitable spend resources and money in seasoning woods, just for only an extra 2 percent thick, minimum differend shoud be 4 or 5...
  6. yes and no, it depends the place on where are you. And when you are ganked you need the help arrive in 10 minutes as much, in the opposite case will dead in 95 percet times. And help arriving in that time, is so dificult...
  7. but in the case of CM are balanced, more much number of sinking ships, more number of CM in proportion i guess
  8. im totally agree with admin on this. Even though I also don't like farming HDF to get flags, this system is much more balanced and much less exploitable that old host missions. i would remove all flags after each server reset KILL ME
  9. your proposal is very interesnting but im not sure if this is playable... Probabaly so explotable using alts, and specially for alt farmers. I think that one mechanic for preventing ganks ( like put a limit on BR sides difference) is much more playable. Im russian player an i like make pvp solo, and with your mechanic guys that gank me gain much more for sinking me that me for sink one of them or even all of them, when it is obvious that im in the weak side... So probably this reward bonus you propose make no sense in my opinion, because number of ports owned and PvP are things between no relation to each other
  10. Nassau fencing masters give u 6 extra point preparation per round, and some melee more.
  11. echad un ojo por aqui, tiene pinta de que va a ser un hilo muuuuy interesante:
  12. im member of the Official Associaton of HDF Haters. Inscription is for free if you interested
  13. we have the best woods in VC? where? i dont see it. Well a mechanic like this is much more fair for all players that put rare woods in unconquerable ports. Why spanish players dont have rare woods in Habana like KPR have? I do not understand why the brits, the dutch or americans have that privilege, and spanish, danes or pirates no... It is not fair, and random woods are much more playable and fair for players.
  14. i like too much this idea, i think is so better that woods are only dropped in some permanent ports. Imho dropping on permanent ports will be deleted and this woods only would obtained with missions like that and with random daily drop in all ports of map.
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