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Henry Durnin

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About Henry Durnin

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    Landsmen

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  1. Henry Durnin

    OCB / PEC Griefing

    For me there is a huge difference inbetween delaying action and denying action. If you see hostility and delay the enemy until your reinforments arrive... fair enough, also if YOU (including your friends) are being chased and YOU do a defensive tag as you know will be able to escape under certain circumstances... go for it. But doing this repeatedly to deny any action by the opposite faction? A prince could almost indefinitely keep a Bellona occupied/tagged throughout multiple battles with little to no chance for the Bellona to do anything against it.
  2. Henry Durnin

    Redeemable Content vs New Game

    I could be wrong but I think redeemables are bound to your steam account so they should stay with a new character. But maybe there is someone who can verift this. The Christian for sure is not eternal tho but has to be redeemed within these 5 days. Still could work on a new account.
  3. Henry Durnin

    OCB / PEC Griefing

    I totally disagree. Shooting sails with a princes 6pdrs on max range onto a bellona has no effect and will do, even after 1,5 hrs battle time, single digit % sail dmg even if continously shooting. A player consciously tagging another player just fo the purpose of keeping him in battle, without the intention to fight is griefing. Especially if it happens continously just to prevent them from tagging any real targets.
  4. Henry Durnin

    Neuster Stand vom Spiel

    Jede Region hat unterschiedliche Arten/Grössen von NPC Schiffen. Um rauszufinden wo man welche finden kann, kann man einfach eine passende 6th rate oder 7th rate Mission (hunt z.B.) annehmen und in der Beschreibung steht in welcher Region man die Schiffe finden kann. Trader findet man eigentlich überall. Bei welcher Nation spielt ihr denn?
  5. Henry Durnin

    blame prussia

    We had no intention to ruin their fun, the war started as a gentelman's challenge and ended in a war to end the war. Deal and happy end.
  6. Henry Durnin

    blame prussia

    I was properly roleplaying my role as prussian coast guard... as their boats had a very suspicious flag, probably hauling contraband, I did a rightful inspection of the hold in prussian waters. Unfortunately the whole crew died during inspection and the boat was unworthy for acquisition for the prussian fleet. (In case you are referring to my recent actions)
  7. Henry Durnin

    blame prussia

    Prussia is ruining the fun for people who are having fun in ruining fun for other people...
  8. Ahoi, just a couple of thoughts on wipes: In Rust monthly wipes make sense as servers fill up with trash and the pace of gameplay is rather fast. But my impression was that for many Captains (myself included) the game offers a long-term motivation (ranking up, collecting books, getting rich, creating an empire through clan/trade etc.). Regular wipes counters this and would remove, at least for me, an important motivation of the game. (Imagine monthly wipe in World of Warcraft I really enjoy the long-term strategic part of RVR and the dynamic of differrent factions in game. There is no need to whipe the ports on regular basis as a stronger nation will always defeat the weaker one and regulate an overstreched Party. Additionally, in my opinion there is a more sustainable way to increase the ship diversity through e.g.: balancing of building and maintenance cost, emphasis on ship roles through diffenrent advantages and disadvantages, ships matching different playstyles (as partially already in place) I also think with removing the RNG on the method how to obtain books (maybe through special achievements, rare bots or more variety in epic events/ epic missions... ) would give new players a motivation rather than the feeling of being disadvantaged, as there is a clear path how to recieve the books. Best regards.
  9. Henry Durnin

    Reinforcement fleets: feedback

    I said it can be abused not that they intentionally did. sorry didnt sink...
  10. Henry Durnin

    Reinforcement fleets: feedback

    I don't know if it has been mentioned yet but the current reinforcements can be abused in a silly way. We were attacking a single brit player near jamaica in reinforcement area while other nation players joined our battle on our side and left after sailing away leaving us with all their newly spawned reinforments... we were forced to abord and bailed as we faced 6 ai defenders instead of 2.
  11. Henry Durnin

    Prussian Merchant Week

    Well at least we are not insulting other people for being not as good in something but we rather offer help. Of course you might be good but most of are not investing 4k hours into NA and playing all day. And I do not regret having a game as my nr.1 priority in life as I have so much more to enjoy than just naval action. For HANSA the key is community, having fun together. And any player is welcome if he is able to respect others.
  12. 1- get rid of the OW instance and shrink the size of the map accordingly to play everything in one instance ( would solve many problems with ow engangement/ganking etc. and increase immersion) 2- add more to the current very basic rpg game featers (skills ship knowledge etc). character creation with character visible on the ship, skill tree with more overview over leared books, skills etc... 3- to increase immersion add a character instance... accessable towns, ships cabin and decks, characters, fight the boardings rather than playing a minigame.
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